Platform: Xbox 360 Genre: Action-Adventure Publisher: THQ Learning Curve: About an hour
Welcome to Stillwater, a city of gang activity and corrupt officials. With the city under near destruction, you must join the 3rd Street Saints and take control of Stillwater before you become another victim of the already increasing death toll. With a variety of missions and activities, you will rise up against the other gangs, take over the city and become the most notorious gangster the world has ever seen. Throughout the game you will complete activities and missions to earn money and the respect of other members of your gang as they help you along the way.
Saints Row has been set-out extremely well. The Game Menus and Modes truly enforce the “Gangster” feel that the game is trying to communicate. The game includes a Character Sculpting Interface that allows you to manually create your player, using either preset setting or tweaking almost every part of your character, from hair to body weight. The game is composed of three rival gangs:
Vice Kings (Yellow) Westside Rollerz (Blue) Los Carnales (Red) Will the Fourth be The 3rd Street Saints?
It is up to you to take over their territory, one at a time until Stillwater is yours.
!WARNING: VIEWER DISCRETION IS ADVISED!
Just as with any gang you must be canonized (jumped) to be in the crew.
In-game graphics are impressive, but are not truly, “perfect”. The details on the world map, surroundings, car details and accessories and characters are clear and impressive but there is definitely room for improvement. The cut-scenes, as interesting as they are, definitely lack detail as you can see areas such as fingers of the characters being “square” and “blockish”. Overall however, I do believe that this game does have graphics suitable to the Xbox 360 and in no way compromises the enjoyment of the game. I would like to see in the sequel, major improvements to the graphics in the cut-scenes, and some minor improvements to the in-game graphics.
The music of Saints Row varies in genre to appeal to all types of players. Despite the fact that some of the artists are not “well-known” they do enforce to “thug” theme that the game is about. To make the music even more interactive, game developers have programmed a series of Radio Stations, each which one plays a specific genre so that players listen to what they like. To further improve the music of this game, gamers are able to “purchase” in-game music to make their own custom music playlist. Sound effects (especially guns and cars) are not perfectly realistic, but they are decent enough. Voices of characters and civilians in the game have responses which react to your actions around them. So when you attack a bystander, they will cuss and curse you back. Overall, the music and sound in Saints Row, is great and definitely improves the feel when playing.
Fun Factor + Menus are organized for easy access and use. Information is also provided in large amounts on all topics of the game.
- Basic development (colours and fonts)
8.0
Graphics + Great In-game graphics and detail to the environment and characters.
- Squarish cut-scene graphics and some room for improvement on the finer details of in-game graphics.
9.6
Sound + Excellent Music which re-enforces the “gangster†feel of the game. Well developed voice acting, responses from civilians and impressive sound effects.
8.9
Multiplayer + Excellent Offline Mode with an excellent selection of activities and missions to attempt and complete. In addition, offline has a great storyline.
- Poor Online Play with heaps of glitches and racist gamers. The motivation for playing online is quick
6.6
Single Player + Offline Mode contains numerous activities which can be completed continuously and range in difficulty
- Online Community is mainly cheaters who take advantage of glitches. Searching for Ranked Matches takes far too long.
0.0
Controls
8.1
Overall Great Offline Mode which offers gamers hours of gameplay. Impressive Sound and Music features. Poor online replay value, and lack of detail on cut-scene graphics.