Quantcast
Xbox 360 Playstation 3 Nintendo Wii Playstation Portable Computer PC Games Playstation 2 Games Gear and Accessories for Games Nintendo DS  
Archives Video Media Articles Games Cheats Files Forums

   GENERAL
  Game Reviews Index
  Community
  Upcoming Releases
  Latest Releases
  Game List
  Game Reviews
  Archives
   SECTIONS
  Game Files
  Game Blogs
  Video
  Game Cheats
  Top 10 Games
  Screenshots
   WEBSITE
  Submit Gaming News
  Submit a Review
  Submit Content
  Advertising
  Resources
  Pages
  Members
  Company List
  Signature Stats
Affiliated with:
GameZone.com

Friends:

360 sync


360 Voice
Index » Articles Send this page to a friend
Prey Review
Posted by David Keating, 26/02 15:56
 Rating Preview
 Fun Factor
 8.5 
 Graphics
8.5
 Sound
7.5
 Multiplayer
5.5
 Single Player
8.0
 Controls
7.5
Prey has a lot of things going for it; it makes great use of the Doom 3 engine, it’s got a unique character with some never before seen game play elements, the level design breaks some new ground, and it’s story and voice acting are above average. However, despite the great use of the engine, it’s really just another cyber- demon corridor crawl reminiscent of Doom 3 and Quake 4. My favorite parts of Prey are the locations that don’t remind me of these older, gloomy games.

You can’t really die, which doesn’t really help the game’s sense of tension. What’s more, the game adjusts the difficulty to your level of play automatically, thereby robbing the title of any sense of anxiety or accomplishment from your kills. For example, I fought a large tank like creature and died a half dozen times chipping away at his health gradually while being reincarnated instantly each time I fell. Although this sure beats reloading the game and doing the same thing again and again ad nauseam, the player won’t feel that he did well or rose to the challenge. It’s as though the game was designed to limit frustration, while simultaneously limiting the challenge and subsequent feeling of accomplishment. There is a higher difficulty option though, so that’s helps somewhat.

The Native American aspect, while fresh in some ways, is just an excuse to give the hero some abilities, and little more. There really doesn’t seem to be any social commentary here, which was a surprise to me. I guess I thought the game would deal with racism on some profound level, but no... it’s all just window dressing ultimately. Spirit Walking makes for some interesting puzzles though, and I like being accompanied by Talon, your hawk spirit guide, who follows you around to translate alien symbols and distract the occasional enemy. You don’t control him... he’s just with you all the time and helps out on his own.

The wall walking and warp gates are really what differentiate this title. There are some moments where the player is taken aback at how cool they are, other times where they are simply the doors to the next area, so they are really hit or miss. The wall walking allowed the level designers to try some never before seen ideas that are novel and fun, albeit disorienting. Really, the levels themselves are the stars of the show, and FPS gamers should at least give the demo a shot just to see why they are unique. There are occasional vehicle segments, but since they don’t incorporate the aforementioned level design innovations, I just felt like getting them over with so I could proceed with the more satisfying on foot portions.
                    
 
Prey’s wall-walking creates interesting game play situations, but can also be terribly disorienting.

I enjoyed Prey’s story more than most FPS games... although the story takes the back burner to the novel level design. The abduction at the beginning was a great way to start the game, and going off into the ancestral spirit realm is a welcome change from the inky blackness of the alien vessel. This game is at its best when it’s not aping Doom 3. It’s got enough to help differentiate it at times, but on occasion you won’t be able to tell the difference.

So Prey’s single player is fun. The multi player, however, feels like they took a game from 10 years ago (when the game was originally conceived) and added some new graphics and a few level design gimmicks. There really isn’t anything to recommend here, but the free downloadable maps are a nice bonus for those bored enough to try the multiplayer portion in earnest. I think that the multiplayer really reveals Prey for what it is... a creative twist on level design from yesteryear. Really, Prey is old school at it’s heart. It seems that 10 years ago this concept would have been an instant classic, but now the industry has progressed to the point where if you are in a giant system of dark scary hallways 90 percent of the time, it’s going to seem dated no matter how many little game play novelties they throw at you. Nevertheless, the novelties have real promise, and I’d like to see them fleshed out, possibly in a sequel. Hopefully Tommy will be abducted by aliens with better illuminated, more spacious space crafts next time. 

 Our Rating for Prey Review
8.5
Fun Factor
Wall walking is really fun and unique, as are Tommy’s spirit abilities.
8.5
Graphics
Not the prettiest game on your console, but Prey’s visuals still manage to impress at times. Technically impressive, with some derivative artistic choices.
7.5
Sound
Standard Sci Fi FPS fare that neither stands out nor detracts from the overall experience. Adequate, yet unexceptional.
5.5
Multiplayer
Dated multiplayer that is barely enjoyable. Free maps sweeten the deal slightly, but then again you can’t sell something for which there is no demand.
8.0
Single Player
A great story with some exceptional gameplay innovations. Dated level design and fairly generic weapons detract from the overall experience.
7.5
Controls
Plays well enough, but wall walking is disorienting.
8.0
Overall
Wall walking and Spirit Walking provide twists on FPS conventions which make this game feel fresh, while some dated level design makes it feel rooted in the past.
Comments
Rules
1. No cursing or swear words: Use proper language to express yourself.
2. No flooding or spamming the comment system, abuse will result in a ban.

You may not post comments as a guest. Please register or login to your account.
 

Inside The Games

Super Street Fighter II Turbo HD... 16 hours ago
Namco Museum: Virtual Arcade Vid... 15 days ago
Vigilante 8: Arcade Video Game R... 21 days ago
Fable II Video Game Review 27 days ago
Gears of War 2 Video Game Review 28 days ago
Banjo-Kazooie: Nuts and Bolts Vi... 29 days ago
Review: Saints Row 2 41 days ago
10 Reasons Why the Xbox 360 Will... 57 days ago
Review: Too Human 98 days ago
In Hindsight: Gears of War 154 days ago
Game Reviews | Weekly Contests | Submit News | Contact | Pages | Blogs | Forums | Video Game Reviews | Video | RSS | Privacy Policy | Terms and Conditions
GamePro Media
Top Games:  Halo 3 | Blue Dragon | Two Worlds | Rock Band | Call of Duty 4 | Beowulf The Game | Mass Effect | Bioshock xbox 360 | StrangleHold by John Woo | Overlord