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Dead Rising walkthrough
Posted by Nick24444, 270 days ago 26/02 15:56
  Dead Rising
  Dead Rising Reviews | FAQ | Achievements | ScreenShots
| Video | Cheats | Boards | Buy Now
*Round-Up Time*         round12
***************

Now take the secret passage to make it to Wonderland Plaza for a group of five.

In Wonderland, you should hear the cries of a woman. She will be found in the
play area to the south


==================
Survivor(s): Susan
==================

Time: third day

Found: Wonderland Plaza

She is not a scoop, just a helpless survivor. Clear the soccer ball of all the
undead, then jump up and talk, she will follow. Holding her hand for long
distances is highly recommended.
===================


Now with her, go over the the big guy in the nearby store.


==================
Survivor(s): Leroy
==================

<A Sick Man> Blue

Time: 8:00 AM, 21st

Found: Wonderland Plaza

He has been wounded, and doesn’t want to be a burden. Keep bothering him until
he agrees to join. That’s it.
==================


Not done quite yet, now take the left side as you head north to the fight with
the punk.

*NOTE: two things to do: set a marker for your two allies, and then get a spare
chainsaw if needed. If you need the chainsaw, get it before you get Susan.*

++++++++++
BOSS: Paul
++++++++++

As soon as you start, whip out the Small Chainsaws and try your best to kill
him in one fell swoop. Takes about four hits to end it.

The worst thing that can happen is Paul leaving the store. He if fast, so
catching up to him is almost impossible. He will also toss grenades behind him
as he runs. Your best chance to hit him is when he turns around to run back.

If you got a shotgun, this will make the running away part much easier. With
a gun you won’t have to follow him and take hits from his bombs. Not required,
especially if you kill him quick, but it can help.
++++++++++


And now the twist in the scoop.


====================================
Survivor(s): Paul, Mindy, and Debbie
====================================

Sounds cruel, but get a good pic of the poor man as he burns (though he may be
better of dead). After the unusual pic, go get the conviently placed fire
extinguisher and put the blaze out. Be sure to not aim, and just press and hold
X while standing in Paul’s direction. It will take a while, but the fire should
go out.

Go talk to him to show him the light, he is now on the side of good.

Now go free the two women and they will join your group too.
====================================


*NOTE: give Paul some health, he needs it.*

With all five, just head to the secret passage and do the same old routine.


**********************
*Settle The Rivalries* setriv1
**********************

*NOTE: should be about 11:00 AM.*

Wait for the next case to open up. Sounds urgent. If you wish to satisfy a few
objectives ignore the case for now. If you really don’t want to push the clock
to force in extra scoops, then just go to the tunnels.

I would advise waiting in Paradise for the last confrontation with Kent at
noon. You need nothing for this meeting, except the usual chainsaws.

*NOTE: you only get this if you brought him a good EROTICA pic last time.*

++++++++++
BOSS: Kent
++++++++++

Really nothing special here. Even if there were conventionally means to take
care of all the bosses, it would apply here too. Just give him a few slashes
from the Small Chainsaws to end it quickly.
++++++++++


*NOTE: thanks to Jeff V. I know that there is an alternate fight to Kent. All
you have to do is be late to the fight. I haven’t done it, but just for you to
think about it.*

Afterward, free your tied up friend. There is a photography book on the ground,
which will always be there, but I didn’t get it.


================
Survivor(s): Tad
================

Held hostage by Kent. Yeah.
================


With the fight, almost all of the plaza will be empty, so take this chance to
pick up another survivor.

*NOTE: may need to leave and come back to Paradise to get the Simone scoop, but
it should not take too much time.*


===================
Survivor(s): Simone
===================

Time: Noon, 21st

Found: Paradise Plaza

She is tucked away in the CD shop.

Whether she joins up with you or not depends on where you are in the game. If
you are up to date with the cases, she will take your word that Isabela knows
something about the pestilence. If you haven’t seen the scene where Isa helps
out Jessie, I know one possibility is that she just won’t come with you. I have
also heard there is a way where she requests a gun.

Basically, if you want Simone, follow the cases.
====================

By the time you three get back, you should know about the mutiny brewing up
with the defiant Kindell.

All you have to do is talk to Kindell until he sees the light. All is good in
the hood.

Here is one more chance to make a semi-crucial decision. Will you find one of
the last remaining survivors, or are you unsure of how quick you can be?

You should have time to find this guy. If the next Case is already red then you
need to make the call.


================
Survivor(s): Gil
================

Time: Third Day

Found: Food Court

Gil is getting toasted at the open bar. He takes some talking, but he will
agree to follow your words.

Get a pic of him when the "PP" pops up.

He is not getting back on his own, so give him a shoulder.

*NOTE: I kicked him, all times I met him, I don’t think you have to; I keep
forgetting he laughs a long time.*
================


Anyway, after you are ready, go to the parking lot in the northwest corner of
the mall (go through the park). When you get there you will find two vehicles,
a bike and a car. Seems best to go for the car, but get on the motorcycle and
take it down the ramp.


++++++++++++++++++++
BOSS: Carlito Part 3
++++++++++++++++++++

*NOTE: press the "BACK" button on the controller to quickly pull up the map
through this entire fiasco.*

Here is how Carlito will inflict pain upon you: he will try to run you over
when you are walking in the tunnels, and he will toss grenades at you when you
are near the bomb trucks. Without vehicles, this fight would be impossible.

Tips for vehicles:
*Hitting anything takes health from the car, so avoid anything
*Trucks are horrible to brake, so stop early
*You can take calls inside vehicles
*Better to go slower when you can


BOMB 1:
Not really a boss fight, but the hardest event so far. Sqeeze you bike through
the tiny opening in front of you and take a left. Follow this path to a dead
end. Don’t try to massacre the hungry mob, just get off, run to the dead truck,
open it, and pull out the first bomb. Carlito should not be there yet, so get
into the other truck with the lights on.

BOMB 2:
Take the path all the way back to the start, but keep on going until you run
into a right turn. This is a small space, so quickly jump out and get the
bomb. Carlito may not be onto you yet. If he is, dodge his grenades.

Here is your chance to kill Carlito with ease. He should arrive after you get
this bomb. While he is stopped, go up and slash him with your chainsaws. He may
back up, but just keep the pressure on. After two good hits it should be over.
You get a cool extra scene.

After the scene you are in another area of the tunnel. Behind you is a new car.
Get in and follow me.

BOMB 3:
Take the first left and go all the way down to the corner. Get out and take the
third bomb.

BOMB 4:
Continue along the path and keep on heading west. Head south when you reach
the little circle and take the only path to the fourth bomb. This one is better
covered by undead.

BOMB 5:
Come back up the circle and head a ways back to the east, but not all the way.
Take the first turn to the north and follow the path all the way up to the
final bomb.

After you get the last one, you could stop and get the tunnel key on your way
out as you pass the little room in the center of the map. Make your way back
to the entrance, but you don’t have to get out of your car, just run into the
barrier to end the fight.
+++++++++++++++++++++


*UPDATE: you can get the tunnel key early, and then run through the mall and
into the doors to get the bombs easier. I don’t know if you got the time for
this, but be a man (or strong, independent woman) and just play the game.*


After the scenes, the parking lot is empty. Ditch your piece of junk and go
for one the the new vehicles.

If you skipped Gil before the boss fight, I hope he is still there. Now you can
go get him.

You could even return to the tunnel and look for Brad and the key. The key is
in the only room down there and is in the center of the tunnel map.

Wait around until five to get the next case.


*******************
*Into The Rat Hole* itrh123
*******************

When you get to the roof, it is easy to miss her, but don’t forget to talk to
Isabela. When you reach the warehouse you will get a call about Paul having a
surprise for you; ignore it for now. Just keep pace with her, she is heading to
the North Plaza. Head down the corridor to the gunshop to reach the hideout.

Like your old base, this place also has nothing of interest. Just a save point
and an exit.

Go forward for a scene, and after it you must go all the way back to your first
base. Pick up some firepower before you set out. Save as much of it as you can
for the next boss fight (just in case).

When you are back at the security room, you get to go back to the tunnels, oh
boy! Save, go to Paul and then head out.

In the warehouse you get the call about Simone wanting a handgun. Keep going
to the parking lot, get in the car and go down the ramp. Take the same left
and you should end up where the first bomb was. Go through the double doors
into the creepiest room in the game.


+++++++++++
BOSS: Larry
+++++++++++

Must I embellish on this one. Come on, you know what to expect from lazy old
me. Just out-slug this guy in combat, you should have the life for it. The
Small Chainsaws are the way to go.

There are some milk helpings lying about, and the shotguns will win this fight
for you too, but not quickly enough.

I’ll explain Larry’s attacks. He has a big knife so watch out. He can also toss
more knives at you from a distance. He will often go to the hanging meat slabs
in the middle and toss them at you too. How long you have to finish Larry
before Carlito becomes ground meat is unknown to me.

I know you have the tiny weapons by now, so why even bother to drag this on
any longer.
+++++++++++


*UPDATE: apparently Larry has another attack, he puts you on a hook and takes
a few slashes at you.*

After the interesting death of Luis, I mean Carlito, you can pick up the huge
meat cleaver from Larry. Now you could get a piece for Simone, but I don’t
think it matters, unless you really want some PP.


At about 9:00 PM or so, you should get a call about Cheryl (trust me, not for
the young ones out there, this scoop).


********************
*The End Draws Near* tedn123
********************

Back at the original base, save. Do or don’t fulfill Simone’s request. Then go
fulfill the "request" of Cheryl’s (perverted is the name of the game for this
one). Go back to the other base.

Go and wait for the next scene in the hideout. After the lengthy movie, try to
exit for the next scene. After a bit, the next in the series of cutscenes will
play.

Just wait around for midnight. May want to get some health and anything else
you need for the military.

Before 12:00AM, you get the worst scene in the game, I hate to see her go. At
the witching hour begins the last leg of the main game.

You have few options here, you can go back to the old base, or you can just
mess around. You could even just let the game clock run for the next ten
game hours. Up to you.

There are now three factions at work in the mall: you, the undead, and the good
old military. With the chainsaws, the Special Forces are no problem, just run
up and they give you time to chop. Their guns are real nifty, but if you
already own the sacred weapons, no need for more than two or three or even one.
Don’t have to save up on queens, but try to keep what you can, if you can.

Here are some extra tips for the Special Forces:

*20-30 Machinegun bullets will kill them

*They will attack zombies

*You can sneak up on them

*If you want to slash them to pieces with Small Chainsaws, you should run up to
them and run around in circles until they reload, then run up and hack away

*You can basically outrun any of them

*The Disembowel skill is most useful, if you got it by now

*If you get caught, move the joysticks frantically when they aren’t looking

And now the only thing I can tell you about the copter: luck. Grab a Machinegun
and shoot at the thing. It doesn’t have hitpoints. You have to hit the back
propeller. Good luck.

Going back to the old base will give you a note from Otis. You may be lucky and
find Jessie. Put her out to meet one achievement (snuff shot). And then return
to your new base.

I’ll be dead honest here, you can just let the game run for ten game hours and
you will be ready to move on.

Well, I’m basically done with this section of the guide. You, however, are not
done playing. Go ahead and kill enough dudes to get the achievement. What you
do for the next ten hours is up to you. The warehouse is provides a nice perch
to snuff out SF from high up, without the incoming heat. I guess you could try
to complete as many acheivements as you like. I recommend just running around
and causing havoc.

If you do get killed by the special ops, you will be taken to a helicopter at
some location. If you want the true ending, load your last save. If you want
to see Ending D, try to struggle your way out, but let them catch you enough
times to run out the clock. If you still want the true ending, you can still
reload (not really worth the trouble though, unless you have to see it, I
mean Ending D).

If they catch you, reload, or you won’t get the true ending.


******************
*The End Has Come* tehc123
******************

Whatever you do, at 10:00 AM on the 22nd, the military clears out. Just make
sure you are at the hideout around ten, talk to Isa, and head to the helipad.

*NOTE: do not forget to chat with Isa. She will say something like, "save
yourself," and that is all you need to go to the pad.*

Take your time to get to the helipad, cause you don’t want to sit there for
a long time. Just don’t waste too much time.

Watch the scene. Congrats you just beat the game....

*SPOILER ALERT: if the pilot gets eaten and crashes, you got ending A, just
keep going until after the credits and all that stuff. I think this little
psych out by Capcom has caused some confusion in gamers. Several people have
wanted to know if they did something wrong.*


**********
*OVERTIME* ovti098
**********

Surprised? I was too. Now you get to play to the real end.

The time: 8:00PM, Day 4.

You now have 24 game hours to find eight well-placed items in the mall, another
special item, and then ten queens. If you fail, Frank turns into the living
dead (I wonder if that is an ending.....).

Good idea to save now. Don’t ask why, just do it.

From the start, look at your watch. You have eight scoops to choose from, but
they aren’t listed in the best order. Here is the order I would recommend, but
you could pursue them any way you like.

Before you leave the North Plaza, you encounter a new enemy type: the Small
Copters. These things only need one bullet to bring down.

Also note, the zombies only occupy the park, at least for now.

*Make sure you highlight these cases to help you find them, except for the
blender*

================
ITEM: Cold Spray
================

Found: Sportrance, Paradise Plaza

Make your way to the old usual spot. In here it should still be lit up, take
out the flying robots, but take out the nearby SFs first. Keep on hacking or
shooting a path up the stairs. Go to the sports store and claim the spray from
one of the shelves (use the arrows from watch).
================

=============
ITEM: Blender
=============

Save yourself some time and get the blender in the Columbian Roastmasters now.
This takes out the Blender scoop, so good job.

=========================
ITEM: Developing Solution
=========================

Found: Cam’s Camera, Paradise Plaza

Go to the spot where you had to change batteries for your camera at least once.
Its by the warehouse door if you have never been. Look behind the counter.

====================
ITEM: Perfume Bottle
====================

Found: Estelle’s Fine-lady Cosmetics, Entrance Plaza

Head to Entrance Plaza. Head up the escalators and enter the first beauty shop
to find the next item.

================
ITEM: Camp Stove
================

Found: Sports High, Entrance Plaza

It should be dark, and the SFs are wearing black; good luck with that. May want
to try and outrun them the rest of the game.

From the shop, head south all the way to the end of the mall. Go down the steps
and enter the sports shop. Look in the shelves for the stove.

====================
ITEM: Coffee Filters
====================

Found: Security Room

Seems weird, but now the welded shut door to the Security Room is open. Go up
the steps for the stove store. Follow the corridor and enter the sad old base.
Ahh, so many memories (mutiny, zombies, famine, perversion, ...). Grab the
item from the desk and leave.

======================
ITEM: Magnifying Glass
======================

Found: Wonder Jewels, Wonderland Plaza

Head back to Entrance. Stay up on the second level and make your way to Al
Fresca. Make sure you ignore any confrontations. From Al Fresca, enter the Food
Court. From the Food Court (if you already got the blender) go to Wonderland.

Just run past anything if you can help it, and enter the jewlery shop under the
book store to the north. May be tricky, but snatch the glass and get out.

=====================
ITEM: First Aid Spray
=====================

Found: Seon’s, North Plaza

Now run all the way to the north end of the plaza and enter North Plaza.

Run past the motorcycle and into Seon’s. There are quite a few men in black in
this store. From the door, you should be able to take out most of them from a
distance. When you enter the pharmacy you will find out if you got all of
them or not; they will follow you inside.

Heal before you head out. For the trip back to the hideout, make use of the
auspicious bike and make a trail to Isabela.
=====================


When you get back you get a big scene. Save afterward and head out for the last
required item.

===============
ITEM: Generator
===============

Found: Clock Tower, Leisure Park

Just approach the big tower for a scene. After the scene you will notice that
the helicopter has returned, so be quick to grab the battery behind the tower
and then locate the North Plaza doors. Just get back to the base.
===============


After you power up the nerve center, finally you can give Isabela your queens.
Subtract however many you gave her from ten, that is how many you need to get.

==================
ITEMS: Queens (10)
==================

Found: Zombies with arms in the air

True, this is a sort of test of luck. You could just run around the entire mall
and the park and just run into queens in random places.

However, I have a plan. Given you already have the Maintainence Tunnel Key, go
into Seon’s and go down into the tunnels.

I don’t care how, but you need to leave with all the needed queens. Go for the
big mob when you exit the stairwell. You should get at least two. When they
are cleared out, go into the truck and head a ways down the tunnel. I don’t
know how far you need to go, or how many queens you find on the way, but I
would recommend you come back to the first mob after it respawns. Weapons
permitting, you should be able to collect with ease.

Here is the game plan one more time. Kill the mob, collect queens, go a ways in
the truck, collect more queens, come back, kill mob again, ad nauseam.

When you get all you need, simply come back to Isa through Seon’s. I know the
big concern is about your items and precious chainsaws. At this point in the
game they are no longer needed. Toss the books, the saws, and anything else
that is not needed (swords, knives, etc.). All you need is to make it out of
Seon’s. That is hard if you left all you weapons in the tunnels. This is where
the Disembowel move works really well to get you through Seon’s. Kill the SF’s,
heal up, and then grab any spare Machineguns (though they aren’t needed).

When you exit Seon’s, get on the bike and go to Isabella.

*NOTE: you could always play it safe and just run around the hideout and meet
your quota at a steady pace. This will take some time, but you get to keep
your weapons and stuff. But since the game is almost over, and those weapons
don’t really help you in the end, I found it better to just go all out to
finish the game quickly.*

When you turn the last queen in to Isabela, kiss the mall goodbye, you are not
coming back.


***********
*The Caves* cave098
***********

After the scene, you end up in the tunnels under the clock tower.

Saving is a good idea. This will also be a good time to figure out how to use
some of your skills. Look these up in you status screen:

Double Lariat
Jump Kick
Roundhouse Kick
Zombie Ride

Not only may you have to use them in this section (though you don’t have to),
it would help to know them for the next boss. At least try one Double Lariat
for me.

Anyway, when you begin you only need to hold Isabela’s hand to make it to the
first gate. Look to the left for a smaller gate and send her through. As she
opens the big gate, you have to fend off the hordes. Try out the zombie ride
technique to avoid confrontation. When the gate is up, grab her hand and keep
on. When you hit the next gate, just enter the door.

The second area has a few open spaces that form a kind of "path" through this
section. It zig zags to the next gate. At the gate repeat the opening process.
The just make your way to the end.

The third area has the only, though poor, puzzle situation in the game. Why do
I say "puzzle"? Because it involves pushing a lever. Levers equal puzzles in
games, so this is a puzzle, right?

Save at the start. Jump down, but put the girl on your back to ensure safe
passage. Round the corner, go up the ramp, put her down, and then pull the
lever. Go through one of the three open gates; depends on where the two Special
Forces end up. Either way, just make a mad dash for the truck. If you must,
whip out your Small Chainsaws and go to town; you will no longer use any items
for the rest of the game. Get in the truck for a scene.


+++++++++++
BOSS: Brock
+++++++++++

This would be two seperate fights, but if you die, you start over. And Brock
is inside the tank, so whatever.

----
XM3 Prototype Tank

You are Isabela for this fight. Let me say one thing that is constant for the
entire fight, hold the X button.

You have three points that you should focus your fire on. Do you see the two
pairs of green lights on the front of the tank? They blink off and on, but you
will know you are hitting these points when you see a fire blume come off the
tank. These two spots are crucial to ending this fight early.

The main point to strike is the dome-shaped scanner that comes out of the top
of the tank. It will scan the area with a green laser, and eventually it turns
red, which means you are about to be blasted. This is the most important spot
to hit, as you avoid damage and you inflict damage.

The tank has three attacks: blast you, send drones, or launch missiles. If you
let the fight drag on, don’t be surprised if you see all three come at you at
one time. The shelling from the tank is the main attack, and is not too hard to
avoid. Just focus fire on the laser sight until is goes away. The drones, as
before, only need one round to blow up. The missiles also only need one bullet,
but they are much more dangerous, and much faster.

The fewer laps you take around the course, the better. That is why hitting the
green lights in the front is so crucial. The fight should be over after just
three laps. Also, you can take a bunch of hits, so don’t worry about dying too
much.


After the tank fight, a scene, and then the last fight. This is the hardest
fight in the game. If you are at level 40 or so, you should have all you need
to win (my guide should have got you to level 40 easy).


----
Brock

This boss is so tough, just because you can not tip the scales in your favor
in any way. You lack your awesome weapons and items. You must use your bare
fists on him, and he is way more deadly than you.

The Double Lariat move is your best attack. Click the left stick and then press
X, and then point yourself into the direction of the boss. Brock will most
likely block all of you offensive, but some of it may sink in. When you are on
the bottom portion of the tank, and Brock is above you, do a Jump Kick. In this
same jump, try to perform a Roundhouse Kick. If the move works, you will Jump
Kick up to the top, and then finish off with a strong attack. Most of your
moves will miss or be blocked, but keep on doing them as they do inflict some
damage. Direct hits are rare, but speed up the fight’s end.

When he is in the taunting stance, be ready for a charge attack that can be
avoided by simply moving away, or you could go get some hits on him. As far
as the rest of his attacks, they are pretty random.

Don’t be fooled though, you should get banged up a lot. Use the Zombie Ride to
get back to the tank (jumping is best). His combos are good, and he even has
the cheap ability to kick you while you’re down. He may also get in the worst
move ever. He may go around you, hold you by the neck, and then take your
health. You get one counter to this move, just move the Left Stick back and
forth, just like when zombies grab you.

If all else fails, just keep on using the Double Lariat until you win.

*NOTE: if you are on the verge of leveling up, just go kill a few of the last
undead around the tank. They give 500 PP a kill.*

*NOTE: people keep saying that you can get to the lower level of the tank and
attack Brock’s legs. Others say that you can just keep punching him over and
over to chip away at his health. All are valid tips.

+++++++++++


Congrats, you win, and you get the True Ending. Sadly, I don’t think this
ending gives you enough for all the extra work you did. Oh well, let us hope
Dead Rising 2 answers the questions this game created.

Now go play again to get anything you may have missed. Try to get some
of the other endings.



*****************************************************************************
* 4. Bosses boss567
*****************************************************************************

Other than the ones in the main story, most "bosses" are just the various
Psychopaths you encounter in the early phases of the game. Some are easy by
default, and others are easy with planning.

As you will read, the Small Chainsaws make my job really easy. Easy to play the
game, and easy to give advise. It ain’t cheating if the game includes it.

*NOTE: You may note, the listings here are not updated like the ones in the
real guide.*


1. Carlito (1,2,3)

++++++++++++++++++++
Boss: Carlito Part 1
++++++++++++++++++++

Your first boss, and he can be tough. Run through the entrance into the table
area. To the right as you enter, you should see three round tables. Go to the
chair near the farthest one away from Carlito. If you are positioned right, he
should be unable to hit you. Just aim with your weapon when he is behind a
window. Chip away at his health by aiming at his head; it may seem like you are
missing, but you are hitting his head, at least I hope.

*NOTE: You may get the call about some reporter during this fight. Take it, but
make sure you are behind cover.*

At some point, Carlito will run to a catwalk. Follow him and try to get in a
few free shots before he crosses. When he starts running try to hit him, but
as he runs along the top of one sign, he may get into a kind of loop in which
he runs on one top, then the other, and back for so long. Use this time to
get in a few good hits.

*NOTE: if you play and find him not going into a loop, please contact me and
tell me if you did something different.*

When he is "free," take cover by some barrels around a corner. You will find
some wine (four health blocks). Run out and fire as you hear Carlito’s gun
firing at Brad. He will run around maybe forward, maybe backward. He may
also begin tossing grenades at your direction, so run away from them. At this
point, you may want to take cover in the sitting area and just try to outshoot
the mystery man.

*NOTE: it is very possible to repeat the scene from the window shootout. I mean
that it is possible to make his shooting hit the back of a sign. All depends on
where Carlito is shooting from. I believe he takes shelter by the Meaty’s
Burgers sign, so see what you can do.*
++++++++++++++++++++


++++++++++++++++++++
Boss: Carlito Part 2
++++++++++++++++++++

This is a sniper fight. You will see that the snipers in this game can only be
either outsmarted or fought with melee weapons.

Now here is what everyone needs to do: run up the stairs, run around the top
floor, run along the opposite side of Carlito’s side, and get into a position
behind one of the pillars.

This is where my followers will be rewarded. If you have the Small Chainsaws
from Adam, and you should, take one out, run up to Carlito, and give him two
good slashings. That will be it. Watch the scenes and be done with it.

If you are just joining us, and lack the tiny chainsaws, you also have one
really good option. With any gun (SMG), get into position behind the pillar on
Carlito’s side of the balcony; the one at the end of the "bridge." I can’t tell
you exactly where to position yourself, but if done right you can get into a
spot where you can shoot him, while he doesn’t touch you.

If all else fails, just try to run up and slash him with knives. He will fight
back and run away, usually tossing bombs behind him. So good luck.

You can also hide in one of the nearby shops and shoot him through the windows.
++++++++++++++++++++++


++++++++++++++++++++
BOSS: Carlito Part 3
++++++++++++++++++++

*NOTE: press the "BACK" button on the controller to quickly pull up the map
through this entire fiasco.*

Here is how Carlito will inflict pain upon you: he will try to run you over
when you are walking in the tunnels, and he will toss grenades at you when you
are near the bomb trucks. Without vehicles, this fight would be impossible.

Tips for vehicles:
*Hitting anything takes health from the car, so avoid anything
*Trucks are horrible to brake, so stop early
*You can take calls inside vehicles
*Better to go slower when you can


BOMB 1:
Not really a boss fight, but the hardest event so far. Sqeeze you bike through
the tiny opening in front of you and take a left. Follow this path to a dead
end. Don’t try to massacre the hungry mob, just get off, run to the dead truck,
open it, and pull out the first bomb. Carlito should not be there yet, so get
into the other truck with the lights on.

BOMB 2:
Take the path all the way back to the start, but keep on going until you run
into a right turn. This is a small space, so quickly jump out and get the
bomb. Carlito may not be onto you yet. If he is, dodge his grenades.

Here is your chance to kill Carlito with ease. He should arrive after you get
this bomb. While he is stopped, go up and slash him with your chainsaws. He may
back up, but just keep the pressure on. After two good hits it should be over.
You get a cool extra scene.

After the scene you are in another area of the tunnel. Behind you is a new car.
Get in and follow me.

BOMB 3:
Take the first left and go all the way down to the corner. Get out and take the
third bomb.

BOMB 4:
Continue along the path and keep on heading west. Head south when you reach
the little circle and take the only path to the fourth bomb. This one is better
covered by undead.

BOMB 5:
Come back up the circle and head a ways back to the east, but not all the way.
Take the first turn to the north and follow the path all the way up to the
final bomb.

After you get the last one, you could stop and get the tunnel key on your way
out as you pass the little room in the center of the map. Make your way back
to the entrance, but you don’t have to get out of your car, just run into the
barrier to end the fight.
+++++++++++++++++++++


2. Convicts


++++++++++++++
Boss: Convicts
++++++++++++++

This is a boss fight when you are starting out, but not too bad if you are
leveled up. The only way I have found in getting through these guys is to use
the SMG found in Al Fresca.

The best thing you could do is to get they stuck on a barrier, either a pole,
a tree, or a wall. This should buy you enough time to get some shots off
at the gunner. I would recommend staying by a wall and making them get stuck.
The only other thing is to keep and eye out for zombies.

Rating: 0.0, votes: 0
 
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