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Dead Rising walkthrough
Posted by Nick24444, 270 days ago 26/02 15:56
  Dead Rising
  Dead Rising Reviews | FAQ | Achievements | ScreenShots
| Video | Cheats | Boards | Buy Now
Natalie and Jeff

===========================
Survivors: Natalie and Jeff
===========================

Before you leave, you get the chance to save two survivors. Though they aren’t
exactly in peril. Just get Natalie around the corner, lead her to Jeff, and
then get a snapshot of the two as they hug. Talk them and then lead both to
the air duct. Collect your reward and then exit. Take the elevator.
===========================

Kent Missions

=====================
Survivor: Kent Part 1
=====================

I don’t think he can be killed, and I’m pretty sure he won’t follow you. This
is simply a quest. All you must do is take a few well timed photos.

For the first pic, wait until he runs back and crouches to take a picture of
you. Just zoom in and snap before he raises up.

For the second photo, let him take a picture and wait until he does some weird
victory pose and take a zoomed in shot of him. If done correctly, your should
get a scene and be done with it.

If you mess up on either one, he may begin to run toward the stairs and start
fighting zombies for some reason. Can be tricky, but you can still get the
right shoots, as well as a cool pic of him kicking.
======================

=====================
Survivor: Kent Part 2
=====================

Time: 12:00 PM, 20th

He only shows up at noon, so just be patient. After he talks to you, talk to
him. Show him your kept Jessie pic and you win.
======================


Bill

===================
Survivor: #21, BILL
===================

Time: First day only

Found: In the Closet

At last, the final survivor, for me. This guy was the last I found, but he will
be the first "real" survivor.

The best time to get him is after the Barnaby scene. This is because the plaza
is empty of the undead, except where Bill is hiding. I tried squeezing him in
other sections, but this is obviously the only time to get him.

After the scene, go to the second level and follow the odd sounds of the small
mob of zombies waiting outside one store (In the Closet). Kill them all before
you locate Bill.

Once the undead are redead, go to the back of the store. In the corner (closet)
is your first true survivor hidden behind boxes. Simply remove one of the three
columns of boxes by tossing them and then slip in and talk to the lone
survivor. He will seem to run away, but when he sees the zombies he will be a
bit more curious to hear your story. Talk to him again until he agrees to be
saved. Give him a weapon and bring him back to the ranch.
====================


Burt and Aaron

=========================
Survivors: Burt and Aaron
=========================

<Barricade Pair A & B>

Time: 4:00PM, 19th

Found in: Weber’s Garments, Al Fresca Plaza

In Al Fresca, move forward as the arrow indicates, and you will see a store
with a bunk of junk in the doorway. Axe a few nearby zombies and then take the
blockage apart.

Inside you will be run at by Burt, he may hit you first, but try to smack him
a few times before he gets you. When you hit him a couple of times, he should
stand still and say to leave him alone. Now you can talk sense into him and
both men will follow you.

*NOTE: just give Burt four good jump kicks.*

Give Burt some health to fix the beating you gave him (health on the table) and
then try to arm both of them with weapons, I used bats.

From Al Fresca, make your way all the way back to the Security Room, using the
elevators in the warehouse. If it is still day, and both are armed, the trek
should not be hard.

Remember, RT + Y (marker) will make them charge to the location.
==========================

Leah

==============
Survivor: Leah
==============

<A Mother In Lament>

Time: 5:00PM, 19th

Found: Riverfield Jewelry, Al Fresca Plaza

You should have both Burt and Aaron with you, so set a marker in one of the
jewelry displays to keep them safe.

Talk to Leah a total of three times until she joins your party, and no she does
not hurt you when she attacks.

Now Leah is sad and slow. Once she gets out of the safe spot, just carry her
all the way to the base. With her on your back, you should never be hit or
bothered by any zombies.
==============

Sophia

================
Survivor: Sophia
================

Time: around 7:00 PM, 19th

Found: Park

She is running about the place. After you take care of the prisoners, go hunt
her down and talk to her twice.

Once she follows, you could help guide her, but with the Heavy Machine Gun, you
may as well hold onto it and make a trail with it.
================


Greg

==============
Survivor: Greg
==============

Collect the two chainsaws when all is over, they are killers so try to keep
them for as long as possible. Turn on the ride, to save the security guard, and
then you can get the second chainsaw.

He will show you a secret passage to Paradise Plaza, all you got to do is
follow his lead to the bathroom.

You can get a good pic of him worth PP if you let him tell you to come on.
===============

Yuu and Shinji

=========================
Survivors: Yuu and Shinji
=========================

<Japanese Tourists A & B>

Time: 10:00 PM, 19th

Found: Sir Book-a-lot, Wonderland Plaza

In the bookstore, pick up the Japanese book near the cash register. Go talk to
Yuu, and talk until they agree to join.

Try to get a pic as they agree.

It is wise to give them both implements. Shinji is slow, so keep an eye out for
him. Getting Yuu back is easy. But this scoop isn’t that hard.
=========================

David

===============
Survivor: David
===============

<Shadow Of The North Plaza>

Time: 12:00 AM-ish, 20th

Found: Empty store, North Plaza

Just make your way to the other set of doors in Leisure Park, to the north.
You’ll get a call. Ignore the gunshop for now, just go to the target. Use the
many catwalks to avoid the hordes.

When you find him, just keep on talking until he joins you. Yes, you have to
help him out, but it helps keep you two out of trouble.

It is easy enough getting out of the North Plaza, however, with the return of
the convicts the park crossing is a problem. Cross your fingers, say a little
prayer, rub your severed rabbit toes, whatever you do you must make a mad
dash for the doors to Paradise Plaza. You should not run into the guys, but
if they get free early, they may get to you guys. All depends.

You could even fight them again, if you feel up to it.

Again, with this guy on your shoulder it makes it tough to get hit by any
zombies. When you reach the elevator, remember to set him down away from the
doors and take care of the mob. On the roof, take a pic.

Save in the base.
================

Tonya and Ross

=========================
Survivors: Tonya and Ross
=========================

Time: 7:00 AM, 20th

Found: Run Like The Wind, Wonderland Plaza

Ross is wounded, so you will have to carry him. To get them to come with, just
keep on talking to both until they agree to come. You’re in Wonderland, so just
use the secret passage.

When you get to the roof, take a pic. Save.
==========================

Heather and Pamela

=============================
Survivors: Heather and Pamela
=============================

Time: 10:00 AM-ish, 20th

Found: Child’s Play, Paradise Plaza

Pamela should be in critical danger as soon as you enter the plaza. Just go
eliminate the mob and talk to her. Then break the glass and approach Heather.
Doesn’t take much to convince her, so just get both back to the safe zone.

Take a pic on the roof, not bad.
=============================

Ronald + one quest

================
Survivor: Ronald
================

Time: 11:00 AM, 20th

Found: Jill’s Sandwiches, Paradise Plaza

To be honest, this guy can easily be passed up. But you may as well help him
out.

Just bring any food to him and he will join you. Smash his barricade to get him
out, and then do what you do best.

*NOTE: right after you give him the food, take a pic of him for huge PP.*
================

Ronald also makes a demand for food. Just bring him any food.


Josh, Rich, and Barbara

==================================
Survivors: Josh, Rich, and Barbara
==================================

These guys are in the room next to Crislip’s Home Saloon. Just go talk to one
of them and they will soon join. Give them all weapons, this helps them get up,
but some may not need it.
===================================

Nick and Sally

=========================
Survivors: Nick and Sally
=========================

Time: around 2:00 PM (not sure how long you got), 20th

Found: Wonderland Plaza

They can be heard screaming toward the south end of the plaza. They are hanging
from the big bear thing. If you ignore them, they will soon die.

You can see mobs of zombies waiting for them to fall. You need to take out all
of them before you bring the two down. If you can find some zombies with queens
(arms in the air, besides the ones reaching up) then the job is easier. If not,
then just go to town on them.

*NOTE: take a picture of both while they are hanging.*

Once they are all taken care of, pick up a piece of meat on the ground. There
should be at least one. Aim at one survivor and toss it. Talk and then help the
other one down.
==========================

Gordon

================
Survivor: Gordon
================

<The Coward>

Time: 9:00 AM, 20th

Found: McHandy’s Hardware, Al Fresca Plaza

He is cowering behind the cash register in the back.

Talk to him a bit, and keep doing so until it seems to be going nowhere. Then
find some way to hit him; he is crouching so its kind of hard. He will begin to
crawl away, but keep on talking until he joins you.

Try to shoot him, I didn’t, but see if he dies or not.
================

Jennifer

==================
Survivor: Jennifer
==================

Time: 4:00 PM (you’ll run into them, don’t worry about the time), 20th

Found: Paradise Plaza

She is safe in the box, so you need to take out all the yellow crazies first.

These guys are tough, and very aggressive too. They have about three attacks to
look out for. Of course if you get too close they will use their knives, but
sometimes they will charge at you with the knife sticking out. Another running
attack is their suicide charge, which you are warned about when you see one of
them stick his hands into the air. Both of these charging attacks can be
easily avoided by outrunning them. Watch out for the dive they do at the end
of their suicide charge.

Their last trick is to gas you. You will awake in a room, and you will be
surrounded by more of these wackos. If you get gased, I would just give up and
load your last save. To be honest, I don’t know where the room is, nor what
happens to your followers. I was only gased one time, and I died quickly.

The gas is also avoidable, but you can’t charge into these guys and start to
just wack away. You need to do hit-and-run tactics, or just let them come to
you. Even better, just shoot them from a distance. One of the best ways to
take out a lot of them is to shoot one of them, he might get up and throw his
arms into the air. He will charge, but if you get him quick enough you can use
him to kill a bunch of his buddies.

Anyway, once they are all dead, go to the box and free Jennifer. Head on back,
and take a pic too.
==================

Kay, Kelly, Lilly, and Janet

=======================================
Survivors: Kay, Kelly, Lilly, and Janet
=======================================

They are held captive by Jo. Just free them. Take the secret duct to get back.
=======================================

Jolie and Rachel

===========================
Survivors: Jolie and Rachel
===========================

Time: 5:00 PM, 20th

Found: Gramma’s Kids, and Ladies Space in Entrance Plaza

Go to Jolie first by following the arrow of the scoop to Gramma’s Kids on the
bottom floor. Talk to her a few times and leave when she talks no more. As you
leave, Jolie will join you. The best thing to do is hold her hand as you head
upstairs.

*NOTE: don’t go for Rachel first, trust me.*

You’ll find Rachel in Ladies Space, just bring Jolie to her to finish the job.

*NOTE: get a pic as the two meet.*

With both, bring them to the safe room.
============================

Floyd + one quest

===============
Survivor: Floyd
===============

Time: 5:00 PM, 20th

Found: Ned’s Knicknackery, Entrance Plaza

All you have to do is talk until he agrees to love life again.

This guy must be carried if you want to make quick progress.
================

Floyd wants to calm his nerves with alcohol. So find some wine, which is in
large amounts in the food court.


Wayne

===============
Survivor: Wayne
===============

Time: 5:00 PM, 20th

Found: Entrance Plaza

The pinned-down man from the sniper scoop. Talk to him after you dealt with the
trio of hunters. He will run to the front, then he will join. Give him a good
sword, if you want to.
===============

Kindell + one quest

=================
Survivor: Kindell
=================

Time: 12:00 AM, 21st

Found: North Plaza

He is fending off the undead legions on his own. He seems a bit defiant, and
takes a lot of convincing before he joins you.

You can take his shotgun by giving him another weapon; he aims without concern
for your well being.
=================

Kindell will try to make a fuss. All you have to do is talk to him to quiet
him down.


Nathan, Michelle, Beth, Ray, and Cheryl, Cheryl has a quest

====================================================
Survivor(s): Nathan, Michelle, Beth, Ray, and Cheryl
====================================================

All can be freed during the Sean fight, but just wait for him to die. Then free
all five, and don’t forget Cheryl in the closet.
====================================================

Cheryl asks for you to shoot her, not with a gun though. Take a few pics of her
in each of her poses. You gain PP (yes, a joke could be made).


Brett, Alyssa, and Jonathan

========================================
Survivor(s): Brett, Alyssa, and Jonathan
========================================

You have to enter the shop, and three guns are pointed at you. Just inch up a
bit until they fire at you, then do a roll out the door to make them let up.

Talk to the one who approaches you, but don’t go past him or you will once
again be fired upon. Just talk to him until he asks for a picture of the air
duct you swear by.

You need to go get the pic, but if you already took one from earlier, this will
work too. Just keep talking and all three will join you.

These are the easiest survivors to bring back, just because they all come with
guns. You will see that Brett has a cool Machinegun. Want it? Take it. Give
Brett a shotgun and then pick up the awesome weapon he drops. This gun cannot
be found anywhere else, except until later.
=====================================

Susan

==================
Survivor(s): Susan
==================

Time: third day

Found: Wonderland Plaza

She is not a scoop, just a helpless survivor. Clear the soccer ball of all the
undead, then jump up and talk, she will follow. Holding her hand for long
distances is highly recommended.
===================

Leroy

==================
Survivor(s): Leroy
==================

Time: 8:00 AM, 21st

Found: Wonderland Plaza

He has been wounded, and doesn’t want to be a burden. Keep bothering him until
he agrees to join. That’s it.
==================

Paul, Mindy, and Debbie, Paul gives you a gift

====================================
Survivor(s): Paul, Mindy, and Debbie
====================================

Sounds cruel, but get a good pic of the poor man as he burns (though he may be
better of dead). After the selfish pic, go get the conviently placed fire
extinguisher and put the blaze out. Be sure to not aim, and just press and hold
X while standing in Paul’s direction. It will take a while, but the fire should
go out.

Go talk to him to show him the light, he is now on the side of good.

Now go free the two women and they will join your group too.
====================================

Paul will ask for you, and he gives you a free moltov.


Tad

================
Survivor(s): Tad
================

Held hostage by Kent. Yeah.
================

Simone + one quest

===================
Survivor(s): Simone
===================

Time: Noon, 21st

Found: Paradise Plaza

She is tucked away in the CD shop.

Whether she joins up with you or not depends on where you are in the game. If
you are up to date with the cases, she will take your word that Isabela knows
something about the pestilence. If you haven’t seen the scene where Isa helps
out Jessie, I know one possibility is that she just won’t come with you. I have
also heard there is a way where she requests a gun.

Basically, if you want Simone, follow the cases.
====================

She will ask for a handgun, so give her one.


Gil

================
Survivor(s): Gil
================

Time: Third Day

Found: Food Court

Gil is getting toasted at the open bar. He takes some talking, but he will
agree to follow your words.

Get a pic of him when the "PP" pops up.

He is not getting back on his own, so give him a shoulder.

*NOTE: I kicked him, all times I met him, I don’t think you have to, I keep
forgetting he laughs a long time.*
================




*****************************************************************************
* 7. The Mall mall567
*****************************************************************************

This is almost an extension of the items section. This section describes all
of the places of interest, and will attempt to list as much info as possible.

Sadly, you don’t get much time to explore these areas if you play the cases.

*NOTE: you have a map at the end of the instruction booklet.*


---------------------------------
Security Room/Warehouse/Roof Tops
---------------------------------

This means the helipad, security room, air duct roof, and the warehouse. These
are the main safe zones and will be traveled through often, except the helipad.

There is also another safe zone, but it is in North Plaza late in the game.

----
Early on, the security room holds some health, but these go away after a while.
You can save on the bench.

Other than the goal of every escort mission, this area serves as the main point
to receive your cases.

All of your unlocked items pop up behind the air duct.

----
The roof top with the two exits has a few items, but all I would consider
taking is the baseball bat. This area is safe early, but once you get to a
certain point the elevator will hold zombies. Once this happens, it is then
wise to take the door.

----
The warehouse has a bunch of items, some good, but most are easy to pass up. I
would only take the knife from the one zombie in the hall once the area is in
their control.


--------------
Paradise Plaza
--------------

This area is the main plaza for the main game. You will travel through this
area many times. There are really only four shops of interest:

----
Colombian Roastmasters
This is your most important shop to routinely visit. It has an infinite supply
of Orange Juice, and OJ is one of the best sources of health.

----
Cam’s Camera
Nothing too special, but a good spot to recharge your camera’s battery.

----
Contemporary Reading
Not too much here either, just a book to add life to baseball bats and other
sports equipment.

----
Bachman’s Bookporium
One of the two holy books for adding life to your Small Chainsaws. Found toward
the front of the store. Also another book for gaining PP from kills.
*Entertainment book for Small Chainsaws too.*


There are three weapons of interest. A katana is hidden on top of a of sign
reached by jumping out one of the Colombian Roastmasters windows. You can steal
handguns from the cop zombies in the waters. In the other small waters you can
find plenty of yellow shirts; they hold knives.

----
Colby’s Movieland
The moviehouse is only used when you finish off the Raincoat Cult. Check out
the movie posters and the related merchandise in the toy store.


When crossing Paradise Plaza alone, take to the waters on the west side; that
way you avoid all but a few undead.

The hidden SMG is also one item of interest. Found above the warehouse door on
the third blue ledge.


------------
Leisure Park
------------

A big outdoor area, with plenty of weapons and goodies throughout.

The parking lot has the vehicles.

*NOTE: if you want the Genocide achievement, then listen to this. Take the car
into the tunnels, turn left, take the truck at the dead end, return to the
parking lot, and repeat the cycle. Just make sure to max out the kill count on
each trip. Will take a few real hours to complete. Not for the sane.*


----------
Food Court
----------

Good place to get food, duh. But really, other than a boss fight and Gil, this
place has little use.

Blenders and microwaves for cooking, oh boy!


---------------
Al Fresca Plaza
---------------

The main attraction here is the SMG in the water fountain to the east. This
weapon is crucial for the early game.

Other than that, there are chainsaws (real ones), a save point, and two OJs.
Wow, not much here either. Several survivors though.


----------------
Wonderland Plaza
----------------

There are a whole mess of survivors that pop up here. You’ll fight a small
army’s worth of bosses here too.

Behold! The sacred weapon is upon you! Kill Adam early in the game and you will
get access to his Small Chainsaws for the rest of the game.

The Criminal Biography book in Sir Book-a-lot is a great book for anyone. Not
only does it add to the holy weapons, it adds life to many other awesome
bladed items.


-----------
North Plaza
-----------

Almost the best section of the mall. It holds the gunshop, the food mart, and
the hideout for the end of the game.

----
Huntin’ Shack
The gun store in the mall. Held by one boss early, than some survivors later.
Know it and love it.

----
Ripper’s Blades
Cool store, you would have missed it if you weren’t looking. Its near Seon’s
and under the big catwalks. Unlimited Katanas, knives, and swords. Have fun.

----
Crislip’s
Some fun stuff in here, and a boss fight at some point. But nothing much.

----
Seon’s Food & Stuff
Good source of food, duh. Two key events take place here.

----
Carlito’s Hideout
Don’t try to enter until the case allow it. Replaces the Security Room at the
end of the game.


North Plaza also has a camera shop. The main item to look out for is the single
Coffee Creamer on the first section of catwalk (from the park). This liquid
will be your main source of health so find it and know it. Also, milk on
another section of catwalk.


--------------
Entrance Plaza
--------------

Not much going on here. To be honest, you only have to come here a few times
through the whole game. That’s why I don’t want to confuse anyone by putting
useless info here. Sorry, I just really can’t think of a good reason to put
any of the shops in this section.

There is a cool Pickaxe near the escalators. It’s in the grassy "steps" and you
can find it on your own. Give you something to do when you’re wasting time.


-------------
Caves/Outside
-------------

This part is only played through in Overtime. Not much, actually, just a big
tunnel and a partial outside area. When going through the tunnels, you will run
into several gates. To the side of these big gates are smaller gates you can
open and send Isabela through.

The outside portion is just the location of a boss fight.
------------


As you can tell, poor game design put more stress on a few areas and left some
of the others with little to no use. It almost seems as if a few areas were
completely made to add useless space. Kinda like this whole mall section in my
guide!



*****************************************************************************
* 8. Unlockables/Misc unmi567
*****************************************************************************

Achievements Requires

3 Day Survivor (20) Survive for 3 days.
5 Day Survivor (20) Survive for 5 days.
7 Day Survivor (20) Survive for 7 days.
Bullet Point (20) Fire 1,000 bullets.
Carjacker (20) Steal the convicts’ vehicle.
Census Taker (20) Photograph 50 survivors.
Clothes Horse (20) Change into all costumes available in the mall.
Costume Party (20) Place novelty masks on at least 10 zombies.
Frank the Pimp (20) Simultaneously escort 8 female survivors.
Freefall (20) Drop from a height of at least 16 feet.
Full Set (20) Collect all portraits in the Notebook.
Gourmet (20) Eat all types of food available in the mall.
Group Photo (20) Get 50 Target Markers with the camera.
Humanist (20) Get 10 survivors out of the mall.
Indoorsman (20) Spend at least 24 hours indoors.
Item Smasher (20) Break 100 items.
Karate Champ (20) Defeat at least 1,000 zombies barehanded.
Level Max (20) Reach Level 50.
Life Saver (20) Get 20 survivors out of the mall.
Legendary Soldier (20) Kill 10 SFs.
Marathon Runner (20) Cover a distance of 26.2 miles.
Outdoorsman (20) Spend at least 24 hours outdoors.
Overtime Mode (20) Unveil all Cases and be at the heliport at noon.
Peace Keeper (20) Defeat 5 psychopaths.
Perfect Gunner (20) Don’t miss with a machine gun.
Photojournalist (20) Score at least 1,500 PP from a single photo.
Portraiture (20) Photograph 10 survivors.
PP Collector (20) Photograph all PP Stickers.
Psycho Collector (20) Photograph 10 psychopaths.
Psycho Photo (20) Photograph 4 psychopaths.
Punisher (20) Defeat 10 psychopaths.
Raining Zombies (20) Knock at least 30 zombies aside with a parasol.
Saint (20) Get 50 survivors out of the mall.
Self Defense (20) Defeat 1 psychopath.
Sharp Dresser (20) Change into at least 20 different costumes.
Strike! (20) Send at least 10 zombies flying with bowling balls.
Stunt Driver (20) Jump a car at least 33 feet.
Stunt Rider (20) Jump a motorcycle at least 33 feet.
The Artiste (20) Score at least 3,000 PP from a single photo.
Tour Guide (20) Escort 8 survivors at once.
Transmissionary (20) Answer all calls from Otis.
True Mode (20) Get the true ending.
Unbreakable (20) Get the True ending without being knocked out.
Zombie Genocider (20) Defeat 53,594 zombies.
Zombie Hunter (20) Defeat 1,000 zombies.
Zombie Killer (20) Defeat 10,000 zombies.
Zombie Road (20) Walk over 33 feet on the backs of zombies using the
Zombie Ride.

*NOTE: PP collector is not covered in this guide, at least for now.*

*NOTE: if you want the Genocide achievement, then listen to this. Take the car
into the tunnels, turn left, take the truck at the dead end, return to the
parking lot, and repeat the cycle. Just make sure to max out the kill count on
each trip. Will take a few real hours to complete. Not for the sane.*

*NOTE: use the shotgun on the copter.*




Here are the unlockables in the game (most are useless):

*NOTE: "borrowed" from GameFAQs. Come on, I wouldn’t know them anyway.*

Item Achievement

White Hat Census Taker
Ammo Belt Perfect Gunner
Arthur’s Boxers 7 Day Survivor
Hockey Mask PP Collector
Laser Sword 5 Day Survivor
Mall Employee Uniform Transmissionary
Mega Man Boots Unbreakable
Mega Man Tights Punisher
Prisoner Garb Carjacker
Pro Wrestling Boots Item Smasher
Pro Wrestling Briefs Karate Champ

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