Once Myifee has been defeated, you’ll get your next objective, which is to rescue Dwykfarrio. Again, follow the large red dot, killing off soldiers as you go. If you go around to the area just north of the large red dot (where Dwykfarrio is, you’ll probably be able to see him as he is battling a large troll), you’ll find a treasure chest containing the Hells Dagger, a great weapon for Dwingvatt (it has 100% critical rate!). Equip it before going over to where Dwykfarrio is, you’ll need it.
When you’re ready, head over to Dwykfarrio and take out the human soldiers.
You’ll soon realize that the large troll is Vigk Vagk, and he’s NOT on your
side. For right now, avoid him. You’ll see a cut scene showing the temple
knights, including Inphyy and Aspharr, approaching. Rush out toward them,
making use of the dash button. If you run fast enough, Vigk Vagk shouldn’t
follow you. The temple knights will automatically run toward Dwykfarrio, which
means they’ll run to Vigk Vagk. Here’s where you have a decision to make. You
can wipe out the temple knights, then take out the three bosses (Vigk Vagk,
Aspharr, and Inphyy) for the optimum number of orbs and to increase your
chances of getting an S rank. Or, you can let the temple knights keep Vigk
Vagk busy, slowly whittling away at his HP while you run a little distance off
and take care of Aspharr and Inphyy. I personally did the latter, and got an A
rank on my first try. So it’s up to you.
If you’re going with my strategy (to let the temple knights fight Vigk Vagk),
here’s how it’ll go: Run far away from the area where Vigk Vagk is, actually
running through the temple knights. The knights will run on over to where
Vigk Vagk is and begin fighting him. Inphyy and Aspharr will stay behind to
fight Dwingvatt. They will double team you, but at Dwingvatt’s speed, they’re
not too terribly difficult to beat. I recommend targeting Inphyy first, as
she will go down quicker than Aspharr, at which point you can focus on him.
Keep moving, never pausing for even a second, and get behind Inphyy to pound
her with combos. It won’t take long to kill her. Aspharr will already be
attacking you, so just focus all of your attacks on him now. He’s a little
tougher than Inphyy mainly because he’s faster than her, and it’s easier to
get caught in his combos. If he catches you in one, dash out of the way
quickly or try to block. Like your previous fight with him, repeatedly get
behind him to eventually defeat him.
By this point, the temple knights should mostly be wiped out by Vigk Vagk, but
the good news is that they’ve probably got him down to around half of his HP.
Get behind him and unleash combo after combo. He’ll continuously turn around
to face Dwingvatt, which can make this fight difficult. Whenever he begins
attacking you, dash out of the way immediately. If there are any soldiers left
alive, don’t kill them because they can possibly distract Vigk Vagk.
When all three bosses are killed, the mission will end. Keep in mind that this
was only the way I completed the mission. If you’re at a high level, have a
great weapon, have plenty of HP left, etc., feel free to wipe out all the
soldiers, then take care of Vigk Vagk, then Inphyy and Aspharr. You’ll get more
orbs and possibly an S rank.
Once you complete this mission, you will have finished Dwingvatt’s game. Now
two more characters will be unlocked: Tyurru and Klarrann. Choose which one
you’ll play as next and go to that section of the walkthrough. I personally
played Klarrann next.
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Klarrann
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Mission One: Bastide of Varrgandd
...............................................................................
Something to note about Klarrann is that he cannot jump. I also feel that he
moves slower than some of the other characters. For me, it took a little
getting used to. The key to using Klarrann is making use of his excellent
combos. It may take some patience, but keep trying.
His first mission begins in Bastide of Varrgandd. You’ll be told to defeat the
goblins and rescue their human captives. Run foward and begin killing the
goblins in the area. There are lots of treasure chests around, so rotate the
camera every time you enter a new area to make sure you spot them all. Follow
the dots on the map to eventually find a group of humans surrounded by goblins.
Run over and kill all the goblins. Make sure you kill every last one. Your new
objective is to lead the captives to the West Gate. This is where the challenge
sets in. Escort missions are rarely fun, and I don’t think this one was an
exception to that. The West Gate will be indicated on your map as a glowing
square, so make your way in that direction. You will meet several groups of
goblins who will waste no time running right by you to get to the humans. Be
quick to turn around and protect the captives, as you have to make it to the
West Gate with at least ONE alive in order to complete the mission. I believe
you get a higher rank for keeping as many as possible alive.
Keep running toward the square on the map, and you eventually come to a path
with more goblin attackers and a troll. The troll will relentlessly attack you
while the goblins go for the humans. If at all possible, stay near the humans
and wipe out all the goblins while dodging the troll. Do NOT run out to meet
the troll and goblins when you see them approaching. The goblins will zip
right past you and kill the humans while the troll starts pounding you. Your
best bet is to remain with the humans until the goblins are all dead. Once
they are, lure the troll away from the humans, further down the street, and
defeat it. Surprisingly, Klarrann’s attacks are very effective on the troll,
even his basic moves. Be sure to pick up the item that the troll drops, a
weapon for Klarrann called the Roar.
Once that has been taken care of, continue on toward the square and the escort
mission will be over. The captives will be free. Now you’ll learn that the
"white goblin" is outside (this is Dwingvatt). Run outside the gate, killing
many groups of goblins as you go, to find Dwingvatt surrounded by even more
goblins. Kill them all before taking out Dwingvatt to get the most orbs. Use
the Orb Attack or Orb Spark here. Dwingvatt is fast, as usual, but not very
powerful. Keep pounding him with powerful combos and he’ll go down fast.
Once Dwingvatt has been defeated, the mission will end.
Mission Two: Fort Wyandeek
...............................................................................
This is one of the shortest missions at Fort Wyandeek. Your first objective is
to "defeat the guard", which I assume is referring to the goblins guarding the
gates. Rush forward and defeat the goblins in your path, heading west to defeat
more and then east to defeat even more. In the groups, you’ll encounter goblins
who are slightly stronger than the others, which are captains (remeber these
from the earlier missions here?). They seemed stronger to me than they did in
the earlier parts of the game. They’re still not a big threat, so take them
out and move on. A gate will open, so follow the red dot on the map and
continue through the gate.
When you go through the gate, you’ll be told to destroy all the enemies in the
plaza. The enemies here are the Pwuck, along with Ppakk the Third. There are a
LOT of Pwuck here, probably the most I’ve ever seen in one spot. Wipe them all
out before starting in on Ppakk. He’s not a huge threat, as he is slow and easy
to avoid, so it shouldn’t be a problem to kill all the Pwuck. Once they are all
dead, begin fighting Ppakk. He’s extremely easy to beat here. All you really
have to do is repeatedly run up to him and use Klarrann’s Y attack over and
over. It will knock Ppakk down, so just run over and hit him again just as he’s
getting up. He’ll be defeated very shortly, and he probably won’t get a single
hit in.
Another gate will open at this point, and you’ll be told to join Inphyy and
Aspharr. You’ll see them up ahead battling orcs, so run up and help them out.
This is a good place to use an Orb Attack if you have one ready. After a
while, a troll will approach. Focus on the orcs and let Inphyy and Aspharr
deal with the troll for now. Once the orcs are all dead, go back and help
them with the troll. Use combos, or even just Klarrann’s regular attacks.
Remember to get behind the troll at every opportunity. This is an easy battle
since Inphyy and Aspharr will keep the troll distracted.
Another gate will open, so (as usual) follow the dot on the map to find the
open gate. As soon as you go through this gate, quickly run to your left and
circle around to get the treasure chest here. It’s somewhat hard to find, so
keep going left until you reach a spot where you can go up a little and back
the way you came. The treasure chest will be right beside the gate. It holds
a great weapon for Klarrann called the Sentinal.
In this area, you are told to defeat the two trolls at the altar. But for
right now, begin fighting all the goblins you see, along with Inphyy and
Aspharr. If you want, you can run up the western path fighting goblins to get
more orbs. There will be a troll here, so use the same tactic you used before
(let Inphyy and Aspharr do most of the work). Whenever you’re ready to end
the mission, make your way up the central path, toward the extreme north
(there will be a red square indicating where you need to go). As you make
your way up the path, you can run through the first group of goblins to lure
them toward the other group, then use the Orb Spark if you have it. This will
ensure that you get a lot of kills with it (giving you a better rank). Or use
the Orb Attack to quickly get a lot of orbs for leveling purposes. Regardless,
try to kill as many as possible on your way. Eventually the two trolls will
make their way down (you don’t have to go all the way up to the altar, they
will come to you). If you want, avoid them until you kill more goblins, or if
you’re in a hurry to end the mission, go ahead and fight them. Inphyy and
Aspharr will help you, but it’s a little tougher since there are two of them.
Don’t let them corner you and double team you. If you get sandwiched between
them, dash away to escape, then run around behind one of them to attack. Once
they are both defeated, the mission will end.
Mission Three: Pholya Flatlands
...............................................................................
You may notice fairly quickly that the Pholya Flatlands (which should be very
familiar to you by now) look a little different in this mission. Everything is
foggy and it’s a little hard to see where you’re going. You’re going to have to
rely almost completely on your map here, so keep your eyes on it. You’ll also
notice that there’s a new type of enemy this time around: The army of the
night. Remember those guys? Inphyy and Aspharr both faced them in their last
missions. They’re a little more dangerous here simply because there are so many
of them.
At the start of the mission, you’ll see a few of the army of the night enemies
so run forward and begin fighting them. It’s a little hard to see here, so try
to use combos and moves that attack all around and don’t leave Klarrann’s
back vulnerable. Eventually goblins will appear and join in the fight, and
your first official objective is to defeat Dwingvatt.
You’ll be surrounded by lots of enemies, including goblins, army of the night
creatures, and even Gewg. Just keep using combos or Orb Attacks, building up
your blue Orb Meter. Try to avoid Dwingvatt for now and focus on all the other
enemies, as this will be benificial to your rank. Once you take out enough to
feel satisfied, begin fighting Dwingvatt. At this point, he’s not a challenge
in the least, so just pound him with combos or even normal attacks to take him
out.
After Dwingvatt has been defeated, you’ll be swarmed once again by army of the
night creatures. They will attack in huge numbers from all sides, and you’ll
probably end up using the Orb Attack several times just by fighting them. Use
the Orb Spark if it becomes available. It’ll be very helpful here. Once you
have defeated them all, you’ll be told that the Arphann have arrived, along
with Pyurrot, as usual. Run around looking for treasure chests until you see
a little red dot appear on the map. Now run toward it to find the Arphann.
Luckily, this area is a lot less foggy, so you can actually see what you’re
doing. Clear out the Arphann while dodging Pyurrot, then take her on. She’s
very easy to beat here, just stay away from her when she’s doing attacks and
keep getting behind her to unleash combos. Once she’s defeated, the mission
will end.
-------------------------------------------------------------------------------
Tyurru
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Mission One: Bastide of Varrgandd
...............................................................................
Tyurru is another character that takes some getting used to. She doesn’t use
physical attacks, but water shot from her staff via magic. The attacks
themselves are rather powerful and fun to use, but they tend to leave her back
wide open. It also seems like Tyurru takes more damage than some of the other
characters. One good thing about Tyurru though is that she can do a really
neat move if you push the jump button twice very quickly. She’ll glide around
in the air for a brief period of time, and can even attack while she’s gliding!
This is great if she gets surrounded by enemies and needs to attack them from
afar. But it doesn’t last very long, so be prepared to be dropped right back
in the middle of the goblins. You can always jump right back up though.
You start outside the castle at the Bastide of Varrgandd. There will be many
goblins around, so begin fighting. You are told to destroy the enemies, and
there are plenty. Look around the battlefield and try to spot Myifee. You
should be able to find him easily because of his fire attacks. Run over to
him and try to stick by him throughout most of the mission. He will do a lot
of the fighting for you and make it easier for you to get through this
mission alive. If you feel safe moving away from him, try to go all around
the area killing off the smaller groups of goblins. You’ll see a lot of red
dots gathered on the map, and if you look in the distance you can see the
enemies along with catapults (don’t worry, the catapults don’t come into play
here). Avoid this area for right now. As long as you don’t stray too close,
nothing will happen. But if you do get too close, they’ll rush out to attack
you, and if you haven’t dealt with the smaller groups running around in the
battle field, you’ll find yourself surrounded on all sides. Killing off all
the smaller groups also lets you fill up your Orb Meter.
When you’re ready, head toward the red dots. The goblins will rush out to meet
you, and so will a troll. If you have your Orb Attack ready, this is a great
time to use it. Try to get close to the troll before using it, so you can do
a lot of damage to him as well as wipe out a lot of goblins. Once the Orb
Attack is over, run away from the troll, as far as you can. Let Myifee deal
with it for a while and go kill goblins to round up some orbs. I suggest
getting your back to a catapult and firing away at the goblins from there, at
least until the troll approaches. When you notice that the troll’s HP is
getting very low, run over to it and begin using Tyurru’s Y attack on him
from behind. This attack will often knock the troll down, and does quite a
bit of damage. He should fall pretty easily now.
When that is over, you’ll see a cut scene and automatically be inside the
castle. You’ll be told to destroy the enemies at the North and East gates.
You’ll already be at the North gate, so go around killing all the goblins.
This part shouldn’t be any trouble for you, as there are no trolls and the
goblins are spaced out well enough that you shouldn’t get badly surrounded.
There are a couple of treasure chests in this area, so make use of them.
Once this is over, you’re supposed to head on out to the North gate. Right now
I suggest you comb the streets for items. There are several treasure chests
in this area, and you won’t run into much trouble until you get relatively
close to the big glowing square on the map. When you get to the section right
before you reach the square (the East gate), you’ll run into more goblins and
another character to help you out. Kill all the goblins and head on to the
East gate.
This is where things can get tricky, and it may require a few tries to get it
right. There will be lots and lots of goblins here, with more coming in through
the gate. Try to stay right at the gate, killing goblins as they come in. As
groups of them make it through and out of the area, getting deeper into the
castle, they will be numbered in a counter at the top of the screen. So if one
group of goblins gets out of the area, it will say "1 Invader" and so on. There
will also be another troll (Vigk Vagk himself). The trick to this is that, once
you kill Vigk Vagk, the mission will end and you won’t have to worry about any
of the goblins anymore. But if the counter at the top gets to four, the castle
will fall and you will fail the mission. So as a player, you have a choice. Do
you try to wipe out all of the goblins and prevent them from invading, getting
a ton of orbs and probably getting a good rank, THEN take on the troll? Or do
you run directly to the troll and quickly defeat it to end the mission? I
personally advise that, at least the first time through, you go for the troll.
You can always repeat the mission later to get a better rank, right? But the
choice is yours.
If you’re going for the troll first, I advise you to build up your Orb Attack
before he even gets there (while you’re first clearing out the area, before
more goblins start rushing through the gate) and then save it. When Vigk Vagk
arrives, quickly run over and use the Orb Attack on him. Hit him with all
you’ve got, and as soon as the Orb Attack runs out, use your Y attack on him
over and over, as quickly as you can, until he dies. Remember, you have to
focus on doing all of this quickly, because the goblins will be invading and
if you’re focusing on the troll, you won’t be able to hold them off.
Once Vigk Vagk is defeated, the mission will end.
Mission Two: The Eaurvarria Mountains
...............................................................................
This can be one of the toughest missions in the game if you haven’t repeated
the first mission a few times to level Tyurru up. I’m going to have two
strategies here, one for if you have Tyurru leveled up to around level five or
six, and one for if you’re just trying to make it through the game and you
have her around level two or three.
The Easy Way (for lower levels):
If you have Tyurru at a low level and you’re just trying to get through the
mission alive, not worrying about rank right now (as I’ve said before, you can
always come back to these missions later to improve your rank), here’s how you
do it. When the mission begins, you’ll be told to make it to the glowing
square at the top of the map. If you look at the map, you’ll notice that you
have to go all the way up, then almost all the way back down, then all the way
back up again. So yes, this is a fairly long walk. Along the way you’ll meet
TONS of goblins, orcs, and a troll at the end. Sound hard? If you use my
strategy, this will be one of the quickest, easiest missions in the game. And
I even got a B rank the first time!
Begin by killing a few goblins that come your way. More will come, so kill
them as well. Use combos, or either of Tyurru’s regular attacks, as they are
very effective against goblins anyway. When you get to the traps, you have to
glide over them (press the jump button twice very quickly, if you don’t
already know how). Once you glide over them, there will be another horde of
goblins waiting for you. Now here’s where my strategy comes in.
Glide over all the enemies. And then keep gliding. In fact, glide over the
entire map! Yes, you will be dropped back down every few seconds, often in the
middle of a group of enemies, but if you’re fast enough you can jump back up
before you are ever attacked. You can do this throughout the whole level until
you reach the troll. It’s actually pretty fun to fly through the level and
watch the red dots pile up behind you as the enemies give chase.
As you fly over each group of enemies, use her X attack to fire water at them
so you can collect a few red orbs. Whenever your Orb Meter gets full, drop
down and use the Orb Attack. You’re almost untouchable while using it anyway
and this gives you the chance to build up the blue Orb Meter. Whenever that
gets full, wait until there are TONS (and I mean TONS) of enemies behind you,
fly back, land in the middle of them, and use the Orb Spark. Then go back to
gliding.
When you reach the end of the level, you’ll quickly spot the troll. Land near
him and begin using her Y attack on him as fast as you can. If he attacks you
just keep at it. If your HP starts to get low, glide away from him, kill a
few goblins to charge up your Orb Meter (and you might even find a potion),
then glide back to him and use your Orb Attack on him. When that’s done, just
go back to mashing Y furiously. He should go down pretty quickly, and the
mission will be over. Hurrah!
The Not-Quite-As-Easy-Way (for higher levels):
If you replayed the first mission a few times and have Tyurru at level five
or above, you might want to try this tactic. You get far more orbs using this
route and you’ll no doubt get a much better rank. Here’s what you do.
Begin by killing off all the goblins in the immediate area. Glide over the
traps, then begin gliding over the enemies. Shoot them with her X attack while
gliding until your red Orb Meter fills. Drop down and use your Orb Attack. Kill
off the remaining goblins with combos or regular attacks. Now, simply move
through the level repeating this same process until every group of enemy is
wiped out.
Whenever your blue Orb Meter fills, lure a few enemy groups together and then
unleash your Orb Spark. If you’re lucky, you’ll be able to use the Orb Spark
at least twice. When you reach the troll, just kill him by repeatedly using
Tyurru’s Y attack. Also use the Orb Attack. Then the mission will end!
The reason this tactic is a little more dangerous is because Tyurru is not
gliding away from the enemies, but perpetually over them until they are all
dead. This means that she’ll drop down into the middle of them much more
often, and therefore take more damage. But at higher levels, this shouldn’t
be a big problem.
Whatever strategy you used, once the troll is defeated, the mission ends.
Mission Three: Fort Wyandeek
...............................................................................
This mission is a little easier, because you actually have help via your
soldiers and Yesperratt, who’s magic will be extremely helpful to you in this
mission.
Your first objective is to defeat the goblin corporals. Begin by heading to
your right (east) to fight some goblins. Don’t go on without your soldiers!
Just kill off the goblins as they come to you. Once all the goblins have been
eliminated and no more are coming toward you, head forward to fight more. Keep
following this pattern (of killing all the goblins that come to you, then
moving on along with your soldiers) until you reach a dead end, where the
goblin corporals are waiting for you. You’ll also see a lot of goblins, plus
more will continously pour in from the sides. Using your Orb Attack is very
handy here. You’ll probably get to use it at least twice. Whatever you do, do
NOT go anywhere near the goblin corporals. They are positioned near the dead
end (it looks like a bridge right now, but believe me, it’s a dead end). Hang
back, far away from them until you’ve eliminated ALL of the goblins. As long
as you don’t go near them, they will not attack. This is a good thing, as they
are ridiculously tough, considering how weak they were in other missions while
playing as other characters. It took me longer to take each one out than it
did for me to take out a troll. Seriously.
The best way to survive this onslaught of goblins is to keep Tyurru in the air
and shoot them with water via her X attack while gliding. I personally would
not let her feet touch the ground without jumping right back up, until all
of the goblins have been killed. You can get just as many orbs this way as you
can on the ground, and this way you take MUCH less damage. The treasure chest
here contains a potion, so I suggest you use it only when you need it. And you
WILL need it. Just don’t be an idiot and use it when you’re a full health.
Once all the goblins have been killed, and no more are pouring in, head toward
the goblin corporals. Once you begin attacking them, they will rush out to
fight you. Like I said, they’re tough, so I advise you to stay in the air
again. Let your soldiers and Yesperratt deal with them while you fly around,
shooting at them from above. This will take a while, so just be patient. Don’t
try to rush, because if you stay on the ground and try to fight them directly,
they WILL kill you very quickly.
Once they are dead, the west gate will open, so head toward the square on the
map. When you get close to the open gate, you’ll be attacked by another horde
of goblins. No corporals, so it shouldn’t be a big problem. Use your Orb
Attack here if you have it. Try to be building up your blue Orb Meter, but
don’t use it yet. If you have trouble, just use the tried and true method of
gliding around and shooting at them from above. Once they’re defeated, head
through the open gate.
There are more goblins here, so start fighting. There’s a treasure chest to
the immediate left of the door, so don’t miss it. Don’t use the Orb Spark yet.
Just fight them normally. Head on down and fight more. When you round the
corner to head to the right, you’ll be SWAMPED with goblins. There are TONS
here and more coming, so this is the perfect opportunity to us that Orb Spark.
If you have it ready, glide down toward the enemies positioned a little farther
down and lure them back up to the rest of the enemies, then position yourself
back at the front, where you first turned the corner. Use the Orb Spark here
and the water will go gushing all the way down the path, wiping out everything.
If any enemies remain, kill them and move on. If you don’t have the Orb Spark
available, use the Orb Attack and then glide and shoot from above again.
Around here, you’ll be told to meet up with the Temple Knights. Your
destination will of course be indicated by the square on the map. As you head
toward that direction, you’ll encounter a goblin wizard. He’s extremely easy
to kill, so do so. There’s a treasure chest around the area he appears in, so
grab it. You’ll now be told that there are more goblin wizards. Fight a few
more goblins and keep going toward the square on the map. Eventually you’ll
find the Temple Knights.
Right when you meet up with the Knights, they’ll be attacked by huge groups
of goblins and orcs. The orcs are particularly dangerous to Tyurru, because
she has somewhat low defense and they have high defense, making her water
attacks less effective on them. Avoid them at all costs. I really recommend
gliding over the battle here as well. Just stay in the air and shoot from
above. Inphyy and Aspharr should keep most of the enemies busy. If you have
the Orb Attack here, use it! Try your best to build up your blue Orb Meter
again, but save it. Once you’ve wiped out the enemies here, you have three
paths you can take. The path on the far east has another goblin wizard, which
you are told to defeat. He’s not very far up, so run up and kill him. You can
also run farther up to grab a treasure chest without much trouble.
The middle path is where you will eventually end up, so don’t waste time going
up there right now, you’ll just have to go right back. For now, head up the
western path (this is where Aspharr found his Crystal Spear, remember?) where
a small group of goblin corporals will be waiting. Yes, they are still
ridiculously tough, so just glide right past them and keep gliding until you
get near the top. They’ll stop chasing you so don’t worry about them following
you. When you reach the top, you’ll find a lone goblin wizard, so quickly kill
him. You’ll see a short cut scene, then you’re free to roam this area. There’s
a treasure chest here, so grab it and head back down.
The goblin corporals will run up to meet you, so just glide over them again and
head up the middle path. The Temple Knights and your own soldiers will follow
you. As you start heading up the middle path, you’ll be attacked by swarms
of orcs and goblins. If you have the Orb Spark ready, glide all the way to the
top, turn around and face downward, toward all the enemies, and use the Orb
Spark right there to wipe out a TON of enemies. If you don’t have it ready,
glide around killing enemies from the air until you build up your red Orb
Meter, then glide to the top, go down a little until you’re surrounded pretty
nicely, then use the Orb Attack. This will clear out a lot, and you can count
on the Temple Knights to keep the remainder busy while you go back up and
take care of the goblin wizards. Immediately kill the first two (they’re easy
to kill), but leave the third one alive. Run to the main back of this area and
to the east. In a little corner here you’ll find a treasure chest containing
an excellent weapon for Tyurru, the Prime Key. Make sure you get this item
before the last goblin wizard dies! You don’t want to miss it! Once you have
it, kill the last goblin wizard and the mission will end.
Mission Four: Pholya Flatlands
...............................................................................
This is without a doubt the most difficult mission in the game, unless you
level Tyurru up before going here. Do NOT even try this mission without getting
to at least level six. If you’re under level six, this mission will slaughter
you. So right now, go back and repeat previous missions until Tyurru is at
level six, if she isn’t already.
Once you’re ready, start the mission. If you rotate the camera a bit, you’ll
see that there are two separate groups of goblins fighting soldiers here. To
survive this mission, you’re going to have to use actual strategy. You can’t
just waltz in and start fighting. You have to time your Orb Attacks and Orb
Sparks perfectly. So run out to the first group of goblins you come to, where
Inphyy and Aspharr will already be fighting. Be advised that if you’re not
careful, they CAN be killed in this mission, leaving you with less help. Try
not to let that happen.
Wipe out the first group of goblins, then hurry over to the next group and
wipe them out as soon as possible. Make absolutely sure that you build up you
Orb Attack, but do NOT use it. Save it. Once you clear out most of the goblins,
the Gewg will approach. Again, make SURE you have the Orb Attack ready before
you fight them. If you don’t, you’ll die very quickly. Gliding around and
shooting from above doesn’t work with the Gewg. When they approach, make sure
they have all reached the area, then use the Orb Attack. This should take out
almost all of them. Very quickly get rid of the rest of them with combos or
normal attacks. I recommend commanding your guard units to Defend.
Before you can even finish picking off the Gewg, Dwingvatt will approach, as
well as a whole horde of goblins. Avoid Dwingvatt completely, and kill enough
goblins to fill your Orb Meter again. Use the Orb Attack when enough have
gathered around you. By this point, your blue Orb Meter should be ready. Don’t
use it yet, as more goblins are coming. Remember to keep avoiding Dwingvatt.
When another horde of goblins reaches you, go ahead and use the Orb Spark.
Be sure to use it when you are surrounded by LOTS of enemies.
Once that is over, go around killing off the remaining goblins. There should be
enough to fill your red Orb Meter again, so be sure to kill every single one
you can. Don’t try to leave any for the guards. Once every last goblin is dead
you can begin fighting Dwingvatt. By this point he should be at around half of
his HP, because you probably hit him while doing the Orb Attacks at one point,
plus Inphyy will have been fighting him. Stay in the air and shoot him from
above with the X button, because whenever you land, he’ll come at you and he’s
so fast that it’s hard to block or dodge. Once you’ve got his HP down very low
you can land and begin pounding him with combos or the Y attack. He should die
fairly quickly. Be sure to round up any dropped items.
After Dwingvatt dies, you’ll see another dot appear on the map (it might be
closing in on you, if not, go to it). These are the army of the knight
creatures, so use the Orb Attack if you have it (hopefully you do). Wait until
they surround you of course. If you don’t have the Orb Attack ready, stay in
the air and shoot at them until you DO have it ready. After using the Orb
Attack, pick off the remaining creatures while gliding. Their attacks are rough
on Tyurru, so don’t stay on the ground very long at a time until they’re all
defeated.
Right now, you can head straight for Dwykfarrio (who is in the very top right
corner of the map) and speed up finishing the mission. Or you can follow the
rest of this part of the walkthrough to fight more enemies and get a better
rank. If you want to go straight to Dwykfarrio, just scroll down to that
portion of the walkthrough.
Once they are wiped out, you should see another dot appear on the map. Run
toward it. If you don’t see one, head toward the west and it should appear.
This is another group of goblins, but this time they have goblin wizards with
them. The wizards will be very annoying because their attacks can literally
knock Tyurru out of the sky. Try to fly in close to them and eliminate them
first. Then pick off the rest of the goblins. This should charge up your Orb
Attack again, but save it unless there are still a TON of goblins left.
Now, look on your map and you’ll see that on the western side, if you head
south a little, you’ll have to cross a bridge (see that little narrow strip
connecting the two sections of land?). Head in that direction. As you get
closer, a red dot will appear. It’s another group of goblins (and goblin
wizards) here to cut you off. If you have your Orb Attack ready, use it here.
This should charge up your Orb Spark. Try your best to have your Orb Spark
ready by the time you clear out all the enemies here. But don’t use it yet!
Once you’ve cleared them all away, cross the bridge. Remember to repeatedly
command your guards to defend, or to attack, depending on the situation (when
being surrounded, tell them to defend, when picking off remaining enemies, tell
them to attack). There will be LOTS of goblins and goblin wizards here, so
if you have your Orb Spark or Orb Attack ready, run around and find all the
different groups of enemies and lure them all to one place so you can use the
Orb Spark/Attack. If you don’t have either of them ready, glide around
shooting until you do have one of them ready, then use it. Wipe out all of the
goblins, then cross the bridge to head back the way you came. Be sure to grab
all the treasure chests!
Now you need to head toward the very top eastern corner of the map. Once you
reach it, you’ll find Dwykfarrio, along with another horde of goblins. If you
have the Orb Attack or Orb Spark ready here, use it! If not, glide around
and kill goblins until you do. Make sure you wipe out all of the goblins and
then take on Dwykfarrio. He’s not too hard to beat, because your guards, plus
Inphyy and Aspharr, will help. Command your guards to attack. If he starts to
do an attack, glide away. Try to put distance between him and yourself, then
use the X attack to hit him from afar. When he comes toward you, glide away
again. You can repeat this process until he’s defeated.
Once he’s beaten, you’ll see a cut scene, then the Arphann will attack. No
Pyurrot this time, thankfully. Wipe out the Arphann using the trusty method of
gliding and shooting them from above. No need to waste an Orb Attack or Spark
here because they’re not too hard to beat. If you do get an Orb Attack/Spark
ready, save it! Once you’ve defeated all of them, you’ll see a large glowing
square appear in the middle of the map, so begin heading there. On your way
there, keep an eye out for treasure chests. There’s one directly in your path
that contains a full-healing potion! Be sure to use it.
When you reach the square, you’ll see a cut scene and you’ll have another boss
fight. I won’t say who, to avoid spoilers, but they are rather easy to defeat
because they are alone (no goblins or orcs or anything with them). Command
your guard units to attack and be sure to put distance between yourself and
the boss. Use Tyurru’s X attack from afar, and if the boss comes close to you
or begins attacking, glide far away and do the X attack again. If you can keep
attacking the boss from afar, this battle will be ridiculously easy. The good
point is that this boss is slow and doesn’t move around much, so this tactic
is easy to use. The boss does have a few tough moves that can take a lot of
HP from Tyurru, but you can see them coming so glide away and dodge like
crazy.
Once the boss has been defeated, the mission will end. Once you have cleared
all of both Tyurru’s and Klarrann’s misions, Vigk Vagk will be unlocked as a
playable character!
-------------------------------------------------------------------------------
Vigk Vagk
-------------------------------------------------------------------------------
Mission One: Bastide of Varrgandd
...............................................................................
This is a fairly quick and simple mission. You begin outside Varrgandd, near
the catapults. Your first objective is to destroy the enemies attacking the
catapults. You’ll see a number at the top of the screen indicating how many
catapults remain, and the number will decrease as more are destroyed by the
soldiers. So immediately run in and start killing the soldiers. They’re not
hard to destroy, and the catapults are fairly safe for now. Just keep wiping
out the soldiers closest to the catapults.
Finally Myifee will arrive, and you’ll have to defeat him before he destroys
all the catapults. He’s easy to spot because of his flame attacks, so hurry
over to him and begin pounding him. He’ll go down quickly as long as you just
keep hitting him and don’t let up.
Now you’ll go inside the gate, where you’ll be told to destroy the enemy at the
North Gate. Begin fighting the soldiers in here and grab the treasure chests.
Nothing here is hard or challenging. Just enjoy Vigk Vagk’s amusing combos.
Eventually you’ll see a cut scene and you’ll be told to defeat Tyurru and help
your allies. Follow the glowing square on the map, moving through the streets
and fighting soldiers as you go. Whenever you come upon a group of enemies, be
sure to take out the archers first. The regular physical attacks of the
soldiers won’t do much damage to Vigk Vagk, but the arrows from the archers
can hurt him.
Once you reach the square on the map, you’ll find LOTS of soldiers, plus
Tyurru. If you’re going for a good rank, defeat all of the soldiers while
avoiding Tyurru. If you’re just trying to get through the mission, go for
Tyurru first. Either way, when you fight her, use the same tactic you used for
Myifee. Just keep on pounding her as hard and as fast as you can, and she’ll
quickly go down.
Now you’ll be told to find the goblin commander, so follow the large red dots
on the map and you’ll see a cut scene. There will be a lot of soldiers here as
well. Your final objective is to destroy the statue. You can see it up ahead
(it’s white and very big, you can’t miss it). It’ll have its own HP bar too.
Again, if you’re going for a good rank, kill all the soldiers here before you
begin attacking the statue. If not, go ahead and attack the statue. This part
is not hard at all, as the soldiers won’t even try to attack you while you’re
hitting the statue. Once the statue crumbles, the mission is over.
Mission Two: Pholya Flatlands
...............................................................................
This is probably one of the easier missions that take place on the flatlands,
unless you’re under level three. When you begin, you’ll see a lot of soldiers
fighting goblins. Run into the battle and begin clearing them out. Very
quickly you’ll be told to defeat Myifee. He’s even easier here than he was
before, so take him out. Try to kill as many soldiers as possible here. After
a while, a cut scene will occur and you’ll be told to go "defend the front".
You’ll then see a lot of red dots closing in, so begin fighting the soldiers.
Pretty soon Aspharr will approach, and you’ll be told to defeat him. He can
pose a challenge, so be careful. He’s quick and his attacks are fairly powerful
but if you just keep hitting him with combos and knocking him down, he’ll be
defeated quickly.
Clear out some more soldiers and you’ll then be told to move to the designated
spot, represented by a glowing square on the map. Head for it, and you’ll find
a lot of Temple Knights, and soon see that Inphyy is approaching. She’ll be
represented by an outlined dot on the map. Kill soldiers until she approaches,
then begin fighting her. She’s not even as tough as Aspharr, so just use the
same tactic and she’ll go down quickly. Once that is over, just hang around
this area killing off Temple Knights until another outlined dot begins
approaching. This is Dwykfarrio, your final boss.
Here is where you find your first serious challenge while playing as Vigk Vagk,
as Dwykfarrio is flanked by two trolls. When he reaches you, completely ignore
him for now and take out the two trolls with combos and the Orb Attack/Spark
if you have it ready. Do NOT try to ignore the trolls and go for the boss, as
this will get you killed. Try to attack them from behind and if you get
sandwiched between them, dash away from them to escape, then get behind one
of them. Once BOTH trolls have been killed, focus on Dwykfarrio. He’s not hard
to beat, but he is fast and good at evading. Just keep on him with combos or
just regular attacks. His attacks don’t really do much damage to you, so don’t
worry about them unless you only have a tiny bit of HP left. Keep pounding him
and he’ll soon be defeated. Once he’s dead, the mission will end.
Once you complete Vigk Vagk’s missions, you’ll unlock Inphyy’s final mission,
a.k.a. the Secret Mission.
...............................................................................
Inphyy’s Final Mission (The Secret Mission)
...............................................................................
In case you don’t know, to get this mission you must complete the missions of
all other characters. Once you complete Vigk Vagk’s final mission, load up
Inphyy’s save file and you’ll see a new mission available to her, called
"Another World". This is the Secret Mission.
When you first begin the mission, you’ll be told to find the King of Nights.
This is THE final boss. If you look on your map, you’ll see that the paths
branch off to the left and right, but that you can follow a fairly easy path
to get to the main top of the map. At the very top is where the King of Nights
waits. Along the way there, you’ll run into several groups of army of the
night creatures. If you follow the paths that branch off to the left and
right, you’ll find other enemies (such as goblins, trolls, gewg, etc.) fighting
army of the night creatures.
Here is where you can make a choice. Do you run straight to the King of Nights
and try to beat him? Or do you go to each branching path and fight everything?
Note that there is an extremely useful item only dropped by army of the night
creatures called the Deadly Armband. The more of them you fight, the more
likely it is that you’ll get this item. However, you’ll fight plenty on the
way to the King of Nights, plus he’ll be surrounded by them when you get there,
so you have a fairly decent chance of getting it either way. What the Deadly
Armband does is allow you to use Inphyy’s special level nine attacks without
consuming her Orb Meter.
Whatever path you take, you’ll eventually arrive at the top. You’ll see a cut
scene, then the King of Nights will step down to fight. This is without a doubt
the most difficult boss fight in the game. His attacks are powerful, take off
a lot Inphyy’s HP, plus he has extremely high defense and sometimes doesn’t
take damage at all! There are two different strategies that seem to work for
most people:
Strategy #1:
Make sure Inphyy is at level nine, therefore able to use her Seraph Butterfly
attack (A,A,Y). Fight the army of the night creatures until one of them drops
a Deadly Armband. Equip it and repeatedly use the Seraph Butterfly attack
until the King of Nights is dead. Be sure to aim at him while doing it.
Strategy #2:
If you can’t find the Deadly Armband, try this strategy. Equip every single
attack boosting item you have (the Giants Club, etc.). Note that this will
leave Inphyy with crappy defense. Now follow a pattern of dashing in to attack
the King of Nights only when he is on the ground (he’s a lot more vulnerable
on the ground than he is while floating), and dashing away when he begins an
attack.
Regardless of what strategy you use, this is still a difficult fight. I advise
against even trying it until you are level nine. Use combos and Orb Attacks if
you can, and just keep at it.
Other Tips:
1. He is vulnerable while walking on the ground.
2. Attack him from behind, never from the front.
3. If you’re struggling, dash away and let Dwingvatt deal with him for a while.
Once you defeat the King of Nights, the mission will be over. Congratulations!
You’ve just beat Ninety-Nine Nights!
===============================================================================
09.) Frequently Asked Questions
===============================================================================
These are some questions that I have seen people ask on various message boards.
If you have a question about the game that has not been answered here, feel
free to contact me (see the rules for contacting me above, near the top). Just
keep in mind that I don’t know everything about this game, and I might not be
able to answer your question.
1. How/where do you fight the King of Nights?
You must first complete all missions of all seven playable characters. Then
load Inphyy’s save file and go to select a mission. You’ll see a new mission
available. This is where you go to fight the King of Nights.
2. Aspharr’s missions seem just like Inphyy’s! Aren’t there any differences?
Yes, there are a few. The differences are fairly mild until the third
mission, where you can choose to go to Castle of Varrvazarr instead of Fort
Wyandeek. This of course causes minor changes to the other two missions as
well. Regardless, in the fifth mission you have an extra boss fight when you
play as Aspharr (Pyurrot, the Dark Elf commander). And you get completely
different endings.
3. Help! I’m lost and can’t find where I’m supposed to go!
First of all, look at your map. Do you see any red or green dots? Head toward
them. If you don’t see any dots, I recommend heading toward the top,
northern area of the map. If you still can’t find your way, send me an e-mail
and describe where you are, what mission you are on, and what character you
are playing. I should be able to direct you to where you need to go.
4. Can every character take guard units with them?
No. Certain characters cannot take guard units, and some characters can
take guard units on some missions but not on others.
5. I just can’t seem to level up! I’ve completed several missions and I’m
still at a low level. What am I doing wrong?
Are you running away from battles without fighting all of the enemies? You
level up by collecting orbs. You collect orbs by defeating enemies. It
makes sense that you have to kill as many enemies as possible in order to
level up.
6. What’s a quick and easy way to level up faster?
The best method I know of is to equip Wisdom Charms.
7. I completed all of Aspharr’s missions but Myifee still isn’t playable.
What gives?
Completing all of Aspharr’s missions does not unlock Myifee. Completing
Inphyy’s fifth mission (Pholya Flatlands) unlocks Myifee.
8. I completed all of Myifee’s missions, but Dwingvatt still hasn’t
been unlocked. Why not?
To unlock Dwingvatt, you must complete not only all of Myifee’s missions,
but all of Aspharr’s and Inphyy’s as well.
9. All of my characters are at level nine. Why didn’t I get the level nine
achievement?
You must replay all the missions with the characters at level nine before
you get the achievement. So yes, you basically have to replay the entire
game. However, at level nine and with all your items, it shouldn’t be too
hard.
10. The enemies aren’t dropping any items, and I desperately need a potion!
How can I get them to drop a potion?
There is no specific way to make an enemy drop a potion. But you can equip
accessories that increase the item drop rate. If you’re in a situation where
you badly need a potion and the enemies don’t seem to be dropping much of
anything, equip all the accessories you have that increase the item drop
rate. Eventually, one of them will drop a potion, along with other useful
items.
11. How can I get an S or A rank?
There are many factors that help your rank, but I think the most important
factors are number of orbs collected, number of enemies killed, and the
survival percentage of your guards. To increase your rank, make sure to kill
every single enemy you encounter. Leave none behind! It does help to get a
high combo count, but it must not be all that important because I’ve never
gotten a very high combo and yet I’ve gotten several S ranks. In my
experience, using the Orb Spark often (more than once in a mission) will
greatly improve your rank.
12. Where can I find (insert item here)?
I decided not to include a list of where each item is, because there is
already a FAQ detailing item locations on Gamefaqs. I did, however, point
out certain item locations in the walkthrough if I found them very important
(such as specific weapons).
13. What do the cursed items do? Why would I equip something that lowers my
stats?
The cursed items do lower your stats, yes, but they do have their purpose.
Depending on which ones you equip, they can improve your chances of
getting rare items or improve your combo count (some cursed items prevent
the enemies from dying too quickly, therefore letting you hit them more,
which can let you get a higher combo number). Experiment with them and
see what they do for you.
14. Your strategies don’t work! Why did you tell me a bad strategy?
I wrote this guide explaining what worked for me personally while I was
playing. If you follow my guide exactly, you’ll probably survive the
game. Maybe you won’t get the absolute best rank (but as I’ve said many
times, you can go back and improve your rank later), but you should be
able to complete the game. That’s what I focused on. These strategies
worked for me.
15. Does it affect my rank in Inphyy’s Fort Wyandeek mission if I kill the
goblin civilians or not?
I don’t know for certain whether or not it directly affects your rank to
kill them or spare them, but here is my experience with it: The first two
times I played this mission, I killed a lot of civilians (it was mostly by
accident, as I was aiming for the goblin soldiers). I got a B rank both
times. The third time I played this mission, I didn’t even enter the village
area where the civilians were (I fought my way up the hill, then turned
right back around without touching a single civilian) and I got an S rank.
I’m not sure if this is what changed my rank, because I did use the Orb
Spark more, which has been known to improve your rank. All this really
proves is that you don’t HAVE to kill any civilians to get an S rank.