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Turning Point: Fall of Liberty Review
Posted by Nick McCavitt, 154 days ago 26/02 15:56

  Turning Point: Fall of Liberty
  Turning Point: Fall of Liberty Reviews | FAQ | Achievements | ScreenShots
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 Rating Preview
 Fun Factor
 6.0 
 Graphics
7.0
 Sound
7.0
 Multiplayer
4.0
 Single Player
7.0
 Controls
5.0

Often times though you’ll need the protection, as this game is no pushover. You’re fighting in a situation where you are often overmatched and outnumbered. This isn’t Call of Duty where you have trained soldiers and proper equipment at your side; the only backup is isolated groups of National Guardsmen against fully trained and equipped German soldiers.

The AI in the game isn’t first class but it’s often enough to keep you on your toes. Enemies don’t just stand in the corridor and blaze away at you until you shoot them like the German soldiers in the long past days of Wolfenstein 3D. They will duck behind cover, lean out and blindly fire, or rush you with superior numbers. They also display fairly advanced flanking tactics, so you’ll need to constantly watch your back.

The graphics aren’t exactly cutting edge, with most of the enemy soldiers and civilians being cookie cutter types who are often clad in gas masks to conceal their faces. Enemies are so nondescript that when you do manage to get a close look you may believe in the Nazi cloning experiments you saw in Bloodrayne, as every Hans, Deiter, and Herman looks the same. Still, the game does have some nice graphical tricks, particularly when the German Vampire sniper rifle is used. Apart from just the normal scope, the weapon has an infrared mode that allows you to detect other snipers: the red beams tracing their way back and forth look very cool.

The controls can be somewhat finicky, especially when you’re in the middle of a firefight. You will soon learn that the grenade toss can be a very dangerous thing if you’re not used to it. There’s the option of “cooking” the grenade, meaning the longer you hold it the more chance it’ll explode when you let go. Of course, hold on too long and it’s not just a missing hand that you’ll be worried about. The timing isn’t perfect, but if the player has enough FPS experience it’s all right.

Turning Point: Fall of Liberty’s strong point is the storyline and everything else in the game that lets you play through it is functional enough to warrant a try. Just don’t expect another Call of Duty and you can enjoy this game.

 Our Rating for Turning Point: Fall of Liberty Review
6.0
Fun Factor
Turning Point’s story of the East Coast being occupied by Nazis unique, but the game can often be frustrating.
7.0
Graphics
The character models are fairly well designed, when you actually see unique characters, but most are little more than clones. Nice explosions, though.
7.0
Sound
Like the character animation what voice acting there is good but not widely prevalent. This game is about the shooting, not the talking.
4.0
Multiplayer
It’s there but it’s very limited. 4 maps, two modes of gameplay(Deathmatch or Team Deathmatch) and there didn’t seem to be anyone home at the time.
7.0
Single Player
Despite the frustration one might feel at being repeatedly killed, as well as the somewhat fiddly controls, the single player is quite engrossing once you get into it.
5.0
Controls
Often too precise for what is asked of them: having to position yourself just so in front of a ladder or blowing yourself up because the button you thought made you run really throws a grenade can be a pain in the neck.
6.0
Overall
Despite its flaws, of which they are more than a few, Turning Point is a decent first person shooter that is made enjoyable by the unusual sauce of Nazis in New York. For the casual fan though, this is a rental.
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